The BLOOD FRENZY build is a unique combination of Nightblade and Vampire abilities focused on blood magic. This build has STRONG single-target damage, massive self-healing, and great survivability!
Primary Sets
Mother’s Sorrow is a great set to run on a Magicka Nightblade thanks to our increased critical damage and critical healing on this build due to the Nightblade’s passives. Not to mention, this set is extremely easy to get and can be used all the way until End Game.
Spell Power Cure is another strong damage set that also synergizes very well with the Nightblade’s many passive healing skills and healing over time effects.
The Ring Of The Pale Order Mythic Item plays very well into this build and with the Magicka Nightblade playstyle in general, providing even more passive healing every time we do damage. Keep in mind that this is an easy way to proc Spell Power Cure as well.
Finally, we will have one additional item slot free on this build which can be filled with any one piece Item Set. A simple, and easy to get option for this will be one piece of the Armor Of The Trainee set for the extra maximum health it provides.
Mother’s Sorrow
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 1528 Critical Chance
Spell Power Cure
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon and Spell Damage by 430.
Armor Of The Trainee
LVL 50 – CP 160
SET BONUS
(1 item) Adds 1454 Maximum Health
(2 items) Adds 1454 Maximum Magicka
(3 items) Adds 1454 Maximum Stamina
Ring Of The Pale Order
LVL 50 – CP 160
SET BONUS
(1 item) Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with. You cannot be healed by anyone but yourself.
Alternative Sets
Spell Power Cure can be replaced with any damage set, including trial sets. Some examples include Crafty Alfiq, Necropotence, or False God’s Devotion. The one-piece Armor Of The Trainee can also be replaced with any one-piece Monster Set such as Zaan or Molag Kena.
Crafty Alfiq
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 2550 Maximum Magicka
Necropotence
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While you have a pet active, your Maximum Magicka is increased by 3132.
False God’s Devotion
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.
Zaan
LVL 50 – CP 160
SET BONUS
(1 item) Adds 657 Critical Chance
(2 items) When you damage a nearby enemy with a Light or Heavy Attack, you have a 33% chance to create a beam of fire that will connect you to your enemy. The beam deals 2010 Flame Damage every 1 second to your enemy for 6 seconds. Every second, this damage increases by 100%. The beam is broken if the enemy moves 8 meters away from you. This effect can occur every 18 seconds.
Ring Of The Pale Order Lead Locations
Getting your own Ring Of The Pale Order is easier than you might think! Check out our full Ring Of The Pale Order Guide for ALL Lead Locations!



Gear Setup
Weapon/Armor | Set | Trait | Weight | Glyph |
Main Hand | Mother’s Sorrow Inferno Staff | Infused | NA | Damage Shield Glyph |
Backup | Any Inferno Staff | Infused | NA | Spell Damage |
Head | Armor Of The Trainee | Divines | Heavy | Magicka |
Shoulder | Spell Power Cure | Divines | Light | Magicka |
Chest | Spell Power Cure | Divines | Light | Magicka |
Waist | Spell Power Cure | Divines | Light | Magicka |
Gloves | Spell Power Cure | Divines | Light | Magicka |
Legs | Spell Power Cure | Divines | Light | Magicka |
Feet | Mother’s Sorrow | Divines | Light | Magicka |
Necklace | Mother’s Sorrow | Arcane | NA | Spell Damage |
Ring 1 | Mother’s Sorrow | Arcane | NA | Spell Damage |
Ring 2 | Ring Of The Pale Order | Bloodthirsty | NA | Spell Damage |
Consumables, Race, Mundus
Race
High Elf is a strong choice for this build due to the extra Magicka and Spell Damage. Breton is also good as the reduced cost this race provides will greatly help balance the increased cost that comes from being a Vampire. For more details on all ESO Races and passive bonuses be sure to check out our Full ESO Race Guide.
Mundus
The Shadow
Food/Drink Buff



Bewitched Sugar Skulls
Increase Max Health by 4620, Max Stamina and Magicka by 4250, and Health Recovery by 462 for 2 hours.
These effects are scaled based on your level.
Potions















Spell Power Potions
Skills
Main Weapon: INFERNO STAFF – Click on a Skill Name to learn more
Backup Weapon: INFERNO STAFF – Click on a Skill Name to learn more
Skills Discussion & Rotation
Buffs
Keep up Siphoning Attacks and Merciless Resolve. Also keep up Elemental Drain on the target.
Offensive
Dark Shade -> Twisting Path -> Elemental Blockade -> Bar Swap -> Swallow Sou l-> 6-8 Blood For Blood’s
Notes
Make sure to light attack between each Blood For Blood to stack up your Merciless Resolve as well as restore health with Siphoning Attacks.
Champion Points
Below you will find the recommended Active and Passive Champion Point Stars for this build, broken down into 300, 600, 900, and 1200 CP ranges.
For more information on Champion Points click on a Star name below or browse our detailed Champion Points Guides.
Constellation Descriptions:
Craft
The Green Craft Constellation is focused on crafting and utility-centered upgrades.
Warfare
The Blue Warfare Constellation focuses primarily on increasing player damage, healing and defenses
Fitness
The Red Fitness Constellation is focused on character survival and sustain.
– 300 Champion Points –
GREEN
BLUE
- 20 Precision
- 20 Piercing
- 50 Deadly Aim (Slot)
RED
– 600 Champion Points –
GREEN
- 50 Steed’s Blessing (Slot)
- 50 Gilded Fingers
- 10 Fortune’s Favor
- 15 Wanderer
- 40 Steadfast Enchantment
- 30 Rationer (Slot)
BLUE
RED
- 50 Boundless Vitality (Slot)
- 50 Rejuvenation (Slot)
- 10 Sprinter
- 8 Hasty
- 20 Hero’s Vigor
- 10 Shield Master
- 50 Bastion (Slot)
– 900 Champion Points –
GREEN
- 50 Steed’s Blessing (Slot)
- 50 Gilded Fingers
- 10 Fortune’s Favor
- 15 Wanderer
- 40 Steadfast Enchantment
- 30 Rationer (Slot)
- 50 Breakfall
- 50 Treasure Hunter (Slot)
BLUE
- 20 Precision
- 20 Piercing
- 50 Deadly Aim (Slot)
- 50 Biting Aura (Slot)
- 50 Master-At-Arms (Slot)
- 50 Fighting Finesse (Slot)
- 20 Flawless Ritual
- 30 War Mage
RED
- 50 Boundless Vitality (Slot)
- 50 Rejuvenation (Slot)
- 20 Sprinter
- 16 Hasty
- 20 Hero’s Vigor
- 10 Shield Master
- 50 Bastion (Slot)
- 50 Siphoning Spells (Slot)
- 30 Tumbling
– 1200 Champion Points –
GREEN
- 50 Steed’s Blessing (Slot)
- 50 Gilded Fingers
- 30 Fortune’s Favor
- 15 Wanderer
- 50 Steadfast Enchantment
- 30 Rationer (Slot)
- 50 Breakfall
- 50 Treasure Hunter (Slot)
- 75 Liquid Efficiency (Slot)
BLUE
- 20 Precision
- 20 Piercing
- 50 Deadly Aim (Slot)
- 50 Biting Aura (Slot)
- 50 Master-At-Arms (Slot)
- 50 Fighting Finesse (Slot)
- 20 Flawless Ritual
- 30 War Mage
- 20 Eldritch Insight
- 20 Quick Recovery
- 20 Preparation
- 20 Elemental Aegis
- 20 Hardy
RED
- 50 Boundless Vitality (Slot)
- 50 Rejuvenation (Slot)
- 20 Sprinter
- 16 Hasty
- 20 Hero’s Vigor
- 10 Shield Master
- 50 Bastion (Slot)
- 50 Siphoning Spells (Slot)
- 30 Tumbling
- 20 Defiance
- 20 Tireless Guardian
- 30 Fortification



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