Category: Best ESO Builds, Best Necromancer Builds, Tank Builds
This Necromancer Tank build for The Elder Scrolls Online focuses on debuffing enemy armor and damage while also improving your own group’s damage and survival. Get ready to bring a Pox to the battlefield!

What you will learn in this Tank build guide:
- The best item sets to use with the Necromancer Tank Build, and why they are important.
- How the skills work, synergies with the gear, and your rotation.
- The best consumables, race, and mundus, and most importantly, why you should select them.
This guide has been updated for The Elder Scrolls Online Update 50.
- Necromancer Overview
- Necromancer Tank Primary Sets
- Necromancer Tank Alternative Sets
- Advanced Gear Setup
- Beginner Gear Setup
- Attributes
- Race
- Mundus Stones
- Food and Drink Buff
- Potions
- Skill Loadout
- Skill Explanation
- Skills and Rotation
- Passive Skills
- Class Mastery
- Champion Points
- Update Log
- How To Create Powerful ESO Builds
- More Necromancer Builds For ESO
Necromancer Overview
The Necromancer is a powerful class that can tank, heal, or do damage effectively. Necros want to create corpses with skills then consume these corpses to provide powerful buffs, debuffs, and resource sustain. As a tank, the Necro excels because of its powerful buffs and debuffs like Major Vulnerability.
However, the Necromancer isn’t a base game class. It can be purchased via the Crown Store for 1500 crowns (roughly $15). Therefore, consider the purchase if you like the gameplay idea of corpses and consuming those.
Necromancer Tank Primary Sets
Our main 5 piece set on this build is Crimson Oath’s Rive, a heavy armor set that provides a substantial armor reduction to surrounding enemies that is also easily procced with skills like Heroic Slash.
The second set on this build, Powerful Assault is a simple option for buffing your group’s damage and is easily maintained on the backbar.
An amazing Monster Set for any tank build in general is Magma Incarnate which also buffs your groups damage and armor.
Finally, you may choose any front bar weapon you want but a favorite option for the extra healing is the Master’s One Hand And Shield also known as Puncturing Remedy.

Crimson Oath’s Rive
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Casting an ability, drinking a potion, or using a poison that applies a Major or Minor buff to yourself or an ally, sends out a wave of energy that reduces the Armor of nearby enemies within 12 meters by 3541 for 15 seconds. This effect can occur once every 12 seconds, and will only occur if an enemy is within range.

Powerful Assault
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you cast an Assault ability while in combat, you and up to 5 group members within 12 meters gain 307 Weapon and Spell Damage for 15 seconds.

Magma Incarnate
LVL 50 – CP 160
SET BONUS
(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you heal yourself or a group member with a single target heal ability, grant the lowest Health group member within 28 meters Minor Courage and Minor Resolve, increasing their Weapon and Spell Damage by 215 and Armor by 2974 for 10 seconds. Daedric Energy will then bounce to a nearby group member within 8 meters, up to 3 times, applying Minor Courage and Minor Resolve for 10 seconds. This effect can occur once every 15 seconds.
Puncturing Remedy
LVL 50 – CP 160
SET BONUS
(2 items) The initial heal of Grand Healing invigorates you and group members affected for 6 seconds, restoring 224 Magicka and Stamina every 2 seconds.
Necromancer Tank Alternative Sets
For alternatives, there are many beginner sets that can also work that are easier to obtain, including the Plague Doctor set for extra health and Torug’s Pact for empowering your weapon enchants. A great, easy-to-obtain Monster Set for beginners is the Bloodspawn set.

Plague Doctor
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Adds 2804 Maximum Health

Torug’s Pact
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Decreases weapon enchantment cooldown by 33% and increases non Oblivion Damage weapon enchantment potency by 45%.

Bloodspawn
LVL 50 – CP 160
SET BONUS
(1 item) Adds 129 Stamina Recovery
(2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical Resistance and Spell Resistance by 3731 for 5 seconds. This effect can occur once every 5 seconds.
Necromancer Tank Advanced Gear Setup
| Weapon/Armor | Set | Trait | Weight | Glyph |
| Main Hand | Puncturing Remedy One Hand And Shield | Decisive / Sturdy | NA | Absorb Stamina / Prismatic |
| Backup | Powerful Assault Ice Staff | Infused | NA | Crusher Enchant |
| Head | Magma Incarnate | Sturdy | Medium | Prismatic |
| Shoulder | Magma Incarnate | Sturdy | Light | Prismatic |
| Chest | Crimson Oath’s Rive | Sturdy | Heavy | Prismatic |
| Waist | Crimson Oath’s Rive | Sturdy | Heavy | Prismatic |
| Gloves | Crimson Oath’s Rive | Sturdy | Heavy | Prismatic |
| Legs | Crimson Oath’s Rive | Sturdy | Heavy | Prismatic |
| Feet | Crimson Oath’s Rive | Sturdy | Heavy | Prismatic |
| Necklace | Powerful Assault | Infused | NA | Magic Recovery |
| Ring 1 | Powerful Assault | Infused | NA | Reduce Block Cost |
| Ring 2 | Powerful Assault | Infused | NA | Prismatic Reduce Cost |
Necromancer Tank Beginner Gear Setup
| Weapon/Armor | Set | Trait | Weight | Glyph |
| Main Hand | Torug’s Pact One Hand And Shield | Decisive / Sturdy | NA | Absorb Stamina / Prismatic |
| Backup | Torug’s Pact Ice Staff | Infused | NA | Crusher Enchant |
| Head | Bloodspawn | Sturdy | Heavy | Prismatic |
| Shoulder | Bloodspawn | Sturdy | Heavy | Prismatic |
| Chest | Plague Doctor | Sturdy | Heavy | Prismatic |
| Waist | Plague Doctor | Sturdy | Heavy | Prismatic |
| Gloves | Plague Doctor | Sturdy | Heavy | Prismatic |
| Legs | Plague Doctor | Sturdy | Heavy | Prismatic |
| Feet | Plague Doctor | Sturdy | Heavy | Prismatic |
| Necklace | Torug’s Pact | Infused | NA | Magic Recovery |
| Ring 1 | Torug’s Pact | Infused | NA | Magic Recovery |
| Ring 2 | Torug’s Pact | Infused | NA | Magic Recovery |
Best Necromancer Tank Attributes
In ESO, having Max health is the most important for a tank. Therefore use all 64 attribute points into health. Anything in the range of 35,000 to 40,000 Health should be more than enough for most content. Depending on your Race passives you may need to put all Attribute points into Health to achieve this value. If you have extra Attribute Points to spare you may distribute them to Magicka and Stamina.
Secondly, you will need stamina as the next highest resource. ESO uses a hybrid system where synergies will restore resources based on your HIGHEST stat. Therefore, you block with stamina, and you want to restore stamina when using synergies. Make sure it’s slightly higher than magicka, you can use one or more glyphs or redistribute attributes slightly depending on your race choice.
0 Magicka
64 Health
0 Stamina
Best Necromancer Tank Race
Nord reigns as the top Tank race in ESO, principally thanks to the Rugged passive, which facilitates reaching the 33,100 Resistance cap. The passive alone translates to 7% damage mitigation, crucial for challenging encounters. Additionally, Nord’s boast big Health and Stamina pools along with increased Ultimate-generation. Pick Nord if you care about performance and optimization.
Pick a race that compliments your build and your end goal with the character. If you intend to swap back and forth between healing, damage, and tanking then your racial selection could change.
Other race considerations for tanking:
- Imperial: best raw stats due to 2,000 max health and stamina plus reduces all your ability cost by 6%!
- Orc: adds max health, max stamina, and movement speed plus weapon and spell damage, good if you intend to PvP with character.
- Redguard: incredible stamina sustain but lacks max health.
- Dark Elf: Adds magicka and stamina, fire resist and weapon and spell damage, good if you like to DPS and tank with one character.
- Argonian: adds max health, stamia, magicka, healing done, and resources resourcse when you drink a potion, ideal if you want to tank or heal with one character.
For more details on all ESO Races and passive bonuses be sure to check out our Full ESO Race Guide.
Best Necromancer Tank Mundus Stones
The best Mundus Stone for a Tank is the Atronach due to the increase in magicka regeneration. This might seem odd, but at a high level in tanking, you use Magicka for skills and Stamina for blocking. Therefore, if you run out, there goes your ability to cast skills, buff allies, and taunt. Below are some other helpful choices in Mundus Stone:
- The Lady: increases resistance, good if below 30,000 buffed with Major Resolve active.
- The Lord: increases max health, good depending on your race if you cannot reach 30,000 health.
Best Necromancer Tank Food and Drink Buff
The best food for a tank is Bewitched Sugar Skulls because it increases all three stat pools. Make sure your stamina is higher than Magicka so synergies restore stamina. An alternative to Bewitched Sugar Skulls is Longfin Pasty with Melon Sauce. This is purple quality, cheaper, same buff to three stat pools just cheaper overall.
Below are the ingredients for the Food choices:
- Bewitched Sugar Skulls: Scrib Jelly, Flour, Columbine, Bervez Juice, and Honey.
- Longfin Pasty with Melon Sauce: fish fruit, melon vegetable, greens, and Frost Mirriam.

Bewitched Sugar Skulls
Increase Max Health by 4620, Max Stamina and Magicka by 4250, and Health Recovery by 462 for 2 hours.
These effects are scaled based on your level.
Best Necromancer Tank Potions
The best potions are the “Tri-Potions” which restores health, magicka, and stamina. Moreover, this potion buffs your resource sustain to each stat pool helping your sustain. Make sure to unlock and max out the Alchemy skill Medicinal Use. This passive increases the duration of your potions effects. Essentially, the duration last 47.5 seconds with a cooldown of 45 seconds. Therefore, this passive becomes critical to obtain to keep higher uptime on buffs.
Alternatively, in high end trials, players run Heroism Potions. These potions grant Minor Heroism, restoring 1 Ultimate every 1.5 seconds for 47.5 seconds. Crafting Heroism potions are extremely expensive, but should be considered if running Veteran and or Hard Mode trials.


Tri-Stat Potions
Necromancer Tank Skill Loadout
Main Weapon: ONE HAND AND SHIELD – Click on a Skill Name to learn more
- Pierce Armor
- Heroic Slash
- Ruinous Scythe
- Necrotic Potency
- Mortal Coil or Agony Totem
- ULT: Renewing Animation
Backup Weapon: ICE STAFF – Click on a Skill Name to learn more
- Elemental Blockade
- Echoing Vigor
- Destructive Clench
- Beckoning Armor
- Spirit Guardian
- ULT: Glacial Colossus
Necromancer Tank Skill Explanation
Front Bar – One Hand And Shield Explanation
- Pierce Armor: melee taunt that cost stamina and inflicts two armor debuffs minor and major breach.
- Heroic Slash: debuffs enemy with minor maim and grants you minor heroism.
- Ruinous Scythe: acts a main spammable melee skill that does decent damage and heals you.
- Necrotic Potency: heals and grants ultimate for corpses.
- Mortal Coil or Agony Totem: use Mortal Coil for stamina resource sustain, and Totem for another debuff and group utility.
- ULT: Renewing Animation: 28 meter ultimate that brings back to life 3 allies and you restore resources for each resurrected.
Back Bar – Ice Staff Explanation
- Elemental Blockade: used as strong AOE damage over time that triggers status effects
- Echoing Vigor: stamina heal over time that heals allies and can trigger sets and skills
- Destructive Clench: 15 meter range that converts into a new effect, with Ice Taunts and debuffs enemies damage.
- Beckoning Armor: your armor buff that also attracts enemies to you.
- Spirit Guardian: damage reduction tool that heals and creates corpses.
- ULT: Glacial Colossus: massive AOE frost damage that also debuffs enemies hit with Major Vulnerability increasing overall damage to that target.
Necromancer Tank Skills and Rotation
Buffs: Maintain Beckoning Armor and Spirit Guardian. Cast Echoing Vigor on cooldown to buff the Powerful Assault set.
Debuffs: Be sure to debuff enemies using Pierce Armor to reduce resistances as well as Heroic Slash to reduce damage. Cast Elemental Blockade together with Echoing Vigor to maintain the Crusher enchant.
Use Glacial Colossus to trigger Major Vulnerability on bosses. If you run out of resources, use Destructive Clench to taunt. Also, you can charge a fully charged heavy attack to get resources back. Typically, you only want to do this after a boss heavy attacks you (animation above their head).
Necromancer Tank Passive Skills
Class Passives
- Reusable Parts
- Death Knell
- Dismember
- Rapid Rot
- Death Gleaning
- Disdain Harm
- Health Avarice
- Last Gasp
- Curative Curse
- Near-Death Experience
- Corpse Consumption
- Undead Confederate
Weapon Passives
- Fortress
- Sword And Board
- Deadly Bash
- Deflect Bolts
- Battlefield Mobility
- Penetrating Magic
- Elemental Force
- Ancient Knowledge
- Destruction Expert
Armor Passives
Guild Passives
Racial
Other
ESO Necromancer Tank Class Mastery
Players that reach level 50 in ESO while also fully reaching Rank 50 for their class skill lines and not subclassing can use 2 Class Mastery passives to improve their build. For the Necromancer Tank build I recommend Pound of Flesh for a 10% chance to restore Health and Stamina, increasing off your Max Health, along with Veil’s Forfeit which extends the duration of Major Vulnerability you apply by 50%.

Pound of Flesh
Knock upon death’s door and demand your due.
Effect
When you take damage you have a 10% chance to heal 2624 Health and restore 5% of your missing Stamina, up to once per second. This chance increases by 1% for every missing Health percent you have and the healing is based off your Max Health.

Veil’s Forfeit
Call souls back from an early grave. Only you may grant them release.
Effect
While you are in combat, directly healing a target below 66% Health relinquishes them from death’s clutches and allows you to use a corpse consuming ability against them within 10 seconds, up to once every second.
Extends the duration of Major Vulnerability you apply by 50%.
Champion Points
Below you will find the recommended Active and Passive Champion Point Stars for this build, broken down into 300, 600, 900, and 1200 CP ranges.
For more information on Champion Points click on a Star name below or browse our detailed Champion Points Guides.
Constellation Descriptions:
Craft TREE
The Green Craft Constellation is focused on crafting and utility-centered upgrades.
Warfare TREE
The Blue Warfare Constellation focuses primarily on increasing player damage, healing and defenses
Fitness TREE
The Red Fitness Constellation is focused on character survival and sustain.
– 300 Champion Points –
GREEN
BLUE
RED
– 600 Champion Points –
GREEN
- 50 Steed’s Blessing (Slot)
- 50 Gilded Fingers
- 10 Fortune’s Favor
- 10 Wanderer
- 50 Steadfast Enchantment
- 30 Rationer
BLUE
- 20 Tireless Discipline
- 20 Quick Recovery
- 20 Preparation
- 20 Hardy
- 20 Elemental Aegis
- 50 Duelist’s Rebuff (Slot)
- 50 Unassailable (Slot)
RED
- 50 Boundless Vitality (Slot)
- 20 Tireless Guardian
- 30 Fortification
- 16 Hasty
- 20 Sprinter
- 20 Hero’s Vigor
- 50 Fortified (Slot)
– 900 Champion Points –
GREEN
- 50 Steed’s Blessing (Slot)
- 50 Gilded Fingers
- 10 Fortune’s Favor
- 10 Wanderer
- 50 Steadfast Enchantment
- 30 Rationer
- 50 Treasure Hunter
- 30 Master Gatherer (Slot)
- 20 Gifted Rider (Slot)
BLUE
- 20 Tireless Discipline
- 20 Quick Recovery
- 20 Preparation
- 20 Hardy
- 20 Elemental Aegis
- 50 Duelist’s Rebuff (Slot)
- 50 Unassailable (Slot)
- 50 Enduring Resolve (Slot)
- 50 Bulwark (Slot)
RED
- 50 Boundless Vitality (Slot)
- 20 Tireless Guardian
- 30 Fortification
- 16 Hasty
- 20 Sprinter
- 20 Hero’s Vigor
- 50 Fortified (Slot)
- 30 Tumbling
- 20 Defiance
- 50 Juggernaut (Slot)
– 1200 Champion Points –
GREEN
- 50 Steed’s Blessing (Slot)
- 50 Gilded Fingers
- 10 Fortune’s Favor
- 10 Wanderer
- 50 Steadfast Enchantment
- 30 Rationer
- 50 Treasure Hunter
- 30 Master Gatherer (Slot)
- 50 Gifted Rider (Slot)
- 75 War Mount (Slot)
BLUE
- 20 Tireless Discipline
- 20 Quick Recovery
- 20 Preparation
- 20 Hardy
- 20 Elemental Aegis
- 50 Duelist’s Rebuff (Slot)
- 50 Unassailable (Slot)
- 50 Enduring Resolve (Slot)
- 50 Bulwark (Slot)
- 20 Eldritch Insight
- 20 Blessed
- 20 Flawless Ritual
- 20 Battle Mastery
- 20 Precision
RED
- 50 Boundless Vitality (Slot)
- 20 Tireless Guardian
- 30 Fortification
- 16 Hasty
- 20 Sprinter
- 20 Hero’s Vigor
- 50 Fortified (Slot)
- 30 Tumbling
- 20 Defiance
- 50 Juggernaut (Slot)
- 6 Nimble Protector
- 50 Bracing Anchor (Slot)
Update Log
- June 8, 2026 – created Class Mastery passives section
- May 6, 2026 – Updated Green Champion Points

How To Create Powerful ESO Builds
Crafting the Perfect Build for you in The Elder Scrolls Online can be frustrating. Which skills are best for each class? What about passives? The best race? The best armor type and weapons? The best trait and glyphs? There are literally THOUSANDS of different options!
This is why we created the ESO Zero To Hero Build Academy – A Simple, yet Powerful build system that teaches the fundamentals of ESO Theorycrafting, step-by-step.
Build your character exactly how YOU want by following this simple process from start to finish and FINALLY start enjoying ESO the way you want to play it!
Our Guides are designed with New and Intermediate players in mind! Stop wasting hours searching the internet for the best ESO build information – get what you need NOW to succeed!
More Necromancer Builds For ESO
Want more Necromancer Builds? Check out our dedicated Necromancer Builds overview page for even more great options!



