The KNIGHTMARE Build is a unique look at the Stamina Templar, integrating strong and easy-to-obtain gear sets with powerful skills and passives. Ready to unlock EASY MODE?
Primary Sets
Our main damaging set for this build is Deadly Strike. This set is PERFECT for any Templar build including Stamina, Magicka and Hybrid load outs. This will buff our main DPS skill as well as all our other skills by a whopping 15 percent!
Next, I prefer to play this build with a defensive set for better balance. In this case, Hexos Ward works insanely well, protecting our Health Pool while our passive healing takes care of any extra damage that might break through.
While a full Monster Set is not needed on this build, using one piece can give a nice single bonus for one gear piece. I recommend Slimecraw to fill this slot.
Finally, while you can use any Mythic you choose with this build I highly recommend the Ring Of The Pale Order if you want to attempt more challenging Solo Content such as Veteran Arenas and Group Dungeons.
Deadly Strike
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase the damage your Damage Over Time and Channeled Abilities do by 15%.
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing direct Critical Damage grants you a damage shield that absorbs up to 12305 damage for 6 seconds. This effect can occur once every 7 seconds.
Slimecraw
LVL 50 – CP 160
SET BONUS
(1 item) Adds 771 Critical Chance
(2 items) Gain Minor Berserk at all times, increasing your damage done by 5%
Ring Of The Pale Order
LVL 50 – CP 160
SET BONUS
(1 item) Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with. You cannot be healed by anyone but yourself.
Alternative Sets
For alternatives, you may prefer to run an extra damage set in addition to Deadly Strike such as Briarheart or Arms Of Relequen. You may also substitute the Ring Of The Pale Order for any other Mythic with a stronger damage focus such as the Sea Serpent’s Coil.
Briarheart
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you increase your Weapon and Spell Damage by 450 for 10 seconds. While this effect is active your Critical Strikes heal you for 100 Health. This effect can occur once every 15 seconds and the heal scales off the higher of your Maximum Magicka or Stamina.
Arms Of Relequen
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.
Sea-Serpent’s Coil
LVL 50 – CP 160
SET BONUS
(1 item) While at full Health, you gain 40% damage resistance. After taking damage while at full Health in combat, you gain Serpent’s Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430. The damage resistance does not apply while Serpent’s Rebuke is active.
Ring Of The Pale Order Lead Locations
Getting your own Ring Of The Pale Order is easier than you might think! Check out our full Ring Of The Pale Order Guide for ALL Lead Locations!



Gear Set Up
Weapon/Armor | Set | Trait | Weight | Glyph |
Main Hand | Hexos Ward Daggers | Nirnhoned / Charged | NA | Flame Damage / Poison Damage |
Backup | Hexos Ward Greatsword | Infused | NA | Weapon Damage |
Head | Deadly Strike | Divines | Medium | Stamina |
Shoulder | Slimecraw | Divines | Light | Magicka |
Chest | Deadly Strike | Divines | Medium | Stamina |
Waist | Hexos Ward | Divines | Medium | Stamina |
Gloves | Deadly Strike | Divines | Medium | Stamina |
Legs | Deadly Strike | Divines | Medium | Stamina |
Feet | Deadly Strike | Divines | Medium | Stamina |
Necklace | Hexos Ward | Infused | NA | Stamina Recovery |
Ring 1 | Hexos Ward | Bloodthirsty | NA | Spell Damage |
Ring 2 | Ring Of The Pale Order | Bloodthirsty | NA | Spell Damage |
Consumables, Race, Mundus
Race
I prefer Imperial for this build, due to the extra Health and Stamina and amazing cost reduction. For better damage, any of the damage races such as Dark Elf or High Elf will also do great. For more details on all ESO Races and passive bonuses be sure to check out our Full ESO Race Guide.
Mundus
The Lover or The Thief



The Lover
Increases Physical and Spell Penetration by 2744
With 7 Divines armor pieces
Increases Physical and Spell Penetration by 4489



The Thief
Increases the Critical Strike rating by 1333
With 7 Divines armor pieces
Increases the Critical Strike rating by 2167
Food/Drink Buff
Artaeum Takeaway Broth



Artaeum Takeaway Broth
Increase Max Health by 3326 and Health Recovery by 406 and Max Stamina by 3080 and Stamina Recovery by 338 for 2 hours.
These effects are scaled based on your level.
Potions
Tri-Stat Potion or Basic Stamina






Tri-Stat Potions















Basic Stamina Potions
Skills
Main Weapon: DUAL WIELD – Click on a Skill Name to learn more
Backup Weapon: TWO HANDED – Click on a Skill Name to learn more
Skills Discussion & Rotation
Buffs
Maintain Restoring Focus at all times and make sure to stand in it for the extra healing!
Rotation
Start on the Back Bar: Stampede, Carve, Razor Caltrops, Reflective Light, Restoring Focus, Carve, Barswap
Front Bar: Biting Jabs, Deadly Cloak, Barbed Trap, Biting Jabs x 4, Barswap
Notes
After the first rotation you only need to refresh Carve one time every two rotations. Use Radiant Ward for protection when getting attacked by multiple enemies. The more enemies the stronger the shield! Finally, save Repentance for when you need it, not after every single enemy.
Passive Skills
Class Passives
- Piercing Spear
- Spear Wall
- Burning Light
- Balanced Warrior
- Enduring Rays
- Prism
- Illuminate
- Restoring Spirit
- Mending
- Sacred Ground
Weapon Passives
- Forceful
- Heavy Weapons
- Balanced Blade
- Follow Up
- Battle Rush
- Slaughter
- Dual Wield Expert
- Controlled Fury
- Ruffian
- Twin Blade And Blunt
Armor Passives
Guild Passives
Racial
Other
Companions
If you like playing Solo, this build can benefit greatly from using Companions! This Solo build will benefit the most from the additional healing and buff options a healer-focused Companion can offer, so if you are going to use a Companion I would suggest a full healer build for them. I recommend Mirri Elendis for Companion on this build with the setup below. More information on Companions Builds and Skills can be found in our detailed Companion Guides section.
Recommended Gear
- All Light Armor – Quickened Traits
- Restoration Staff
Recommended Skills
Additional Skills
The skills below may also be helpful in other situations such as trash pulls.
Full Companion Build



The INFUSOR Build is an easy Healing Set Up for Mirri Elendis, one of the new Companions available to ESO players starting in the Blackwood Chapter. The theme of this build is focused around Blood Magic Healing, as Mirri’s own class skills are very similar to that of a Nightblade.
Champion Points
Below you will find the recommended Active and Passive Champion Point Stars for this build, broken down into 300, 600, 900, and 1200 CP ranges.
For more information on Champion Points click on a Star name below or browse our detailed Champion Points Guides.
Constellation Descriptions:
Craft
The Green Craft Constellation is focused on crafting and utility-centered upgrades.
Warfare
The Blue Warfare Constellation focuses primarily on increasing player damage, healing and defenses
Fitness
The Red Fitness Constellation is focused on character survival and sustain.
– 300 Champion Points –
GREEN
BLUE
- 20 Precision
- 20 Piercing
- 50 Biting Aura (Slot)
RED
– 600 Champion Points –
GREEN
- 50 Steed’s Blessing (Slot)
- 50 Gilded Fingers
- 10 Fortune’s Favor
- 15 Wanderer
- 40 Steadfast Enchantment
- 30 Rationer (Slot)
BLUE
RED
- 50 Boundless Vitality (Slot)
- 50 Rejuvenation (Slot)
- 20 Sprinter
- 8 Hasty
- 20 Hero’s Vigor
- 50 Bloody Renewal (Slot)
– 900 Champion Points –
GREEN
- 50 Steed’s Blessing (Slot)
- 50 Gilded Fingers
- 10 Fortune’s Favor
- 15 Wanderer
- 40 Steadfast Enchantment
- 30 Rationer (Slot)
- 50 Breakfall
- 50 Treasure Hunter (Slot)
BLUE
- 20 Precision
- 20 Piercing
- 50 Biting Aura (Slot)
- 50 Master-At-Arms (Slot)
- 50 Thaumaturge (Slot)
- 50 Fighting Finesse (Slot)
- 20 Battle Mastery
- 30 Mighty
RED
- 50 Boundless Vitality (Slot)
- 50 Rejuvenation (Slot)
- 20 Sprinter
- 16 Hasty
- 20 Hero’s Vigor
- 50 Bloody Renewal (Slot)
- 10 Shield Master
- 50 Bastion (Slot)
- 30 Tumbling
– 1200 Champion Points –
GREEN
- 50 Steed’s Blessing (Slot)
- 50 Gilded Fingers
- 30 Fortune’s Favor
- 15 Wanderer
- 50 Steadfast Enchantment
- 30 Rationer (Slot)
- 50 Breakfall
- 50 Treasure Hunter (Slot)
- 75 Liquid Efficiency (Slot)
BLUE
- 20 Precision
- 20 Piercing
- 50 Biting Aura (Slot)
- 50 Master-At-Arms (Slot)
- 50 Thaumaturge (Slot)
- 50 Fighting Finesse (Slot)
- 20 Battle Mastery
- 30 Mighty
- 20 Tireless Discipline
- 20 Quick Recovery
- 20 Preparation
- 20 Hardy
- 20 Elemental Aegis
RED
- 50 Boundless Vitality (Slot)
- 50 Rejuvenation (Slot)
- 20 Sprinter
- 16 Hasty
- 20 Hero’s Vigor
- 50 Bloody Renewal (Slot)
- 10 Shield Master
- 50 Bastion (Slot)
- 30 Tumbling
- 20 Defiance
- 20 Tireless Guardian
- 30 Fortification



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