Categories: Enshrouded, Enshrouded Skill Trees
Review the Wizard Skill Tree in Enshrouded, which focuses on Spirit Nodes, as well as increased elemental spell damage.

Enshrouded Wizard Skill Tree Overview
The Wizard skill tree is the best path for players who want to deal massive magic damage using fire, ice, and lightning. It increases your Spirit and Intelligence attributes, which gives you a huge mana pool and makes your spells hit much harder. You can choose to specialize in specific elements, like fire to burn through enemies or ice to slow them down. There is even a cool Radiant Aura skill that automatically burns any Fell monsters that get too close to you. Note that even builds such as the Archer or Barbarian can make use of Wizard Skills when they want to amplify their elemental damage options.
The Wizard Tree also has a great skill when combined with the Healer skill tree, Necromancer, which grants you a chance to summon a companion when you kill an enemy.
- Total Skills: 20
- Best Skills: Chain Hit, Arsonist, Iceman, Thunder, Wizard
- Best For: Wizard Build, Staff Build, Battlemage Build
Wizard Skills
- Spirit (1 point) β Increases your spirit attribute by 1. Increases Mana by 40 per Attribute Point.
- Mage Apprenticeship (3 levels, 1 point each) β Magic weapon damage is increased by 5%. 5% damage per level.
- Intelligence (1 point) β Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
- Iceman (3 levels, 2 points each) β All Ice damage is increased by 10%. 10% damage per level.
- Arsonist (3 levels, 2 points each) β All Fire damage is increased 10%. 10% damage per level.
- Ice Resistance (3 levels, 2 points each) – Increases your Ice Resistance by 4%, which reduces the amount of Ice damage received. 4% Resistance per level.
- Intelligence (1 point) β Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
- Fire Resistance (3 levels, 2 points each) – Increases your Fire Resistance by 4%, which reduces the amount of Fire damage received. 4% Resistance per level.
- Spirit (1 point) β Increases your spirit attribute by 1. Increases Mana by 40 per Attribute Point.
- Frost (3 levels, 2 points each) – When receiving Melee damage, the attacker will be slowed down for 3 seconds. 3 seconds per level.
- Wizard (3 levels, 2 points each) β Magic weapon Critical Strike Chance is increased by 2%. 2% Critical Strike Chance per level.
- Radiant Aura (3 levels, 1 point each) – All Fell enemies within 2 meters take 1 Fire damage per Intelligence per second. 2 meters range and 1 Fire damage per Intelligence per level.
- Spirit (1 point) β Increases your spirit attribute by 1. Increases Mana by 40 per Attribute Point.
- Spirit (1 point) β Increases your spirit attribute by 1. Increases Mana by 40 per Attribute Point.
- Shock Resistance (3 levels, 2 points each) – Increases your Shock Resistance by 4%, which reduces the amount of Shock damage received. 4% damage per level.
- Thunder (3 levels, 2 points each) – All Shock damage is increased by 10%. 10% damage per level.
- Spirit (1 point) β Increases your spirit attribute by 1. Increases Mana by 40 per Attribute Point.
- Intelligence (1 point) – Increases your Intelligence attribute by 1%. Increases Magic damage by 5% per Attribute Point.
- Chain Hit (3 points) – Critical Strikes with Magic weapons will automatically hit a second enemy within 15 meters for 5 Shock damage per Intelligence.
- Mass Destruction (3 levels, 2 points per level) β Critical Strikes with Magic weapons deal 2 Shock damage per Intelligence to all enemies within 5 meters of the target. 5 meters range per level.
Wizard/Healer Skills
- Necromancer (3 levels, 1 point each) β When killing an enemy with a Magic weapon, you have a 5% chance to summon a friendly Skull Companion. 5% chance per level.
- Dark Arts (3 levels, 2 points each) – All Shroud damage is increased by 10%. 10% damage per level.
- Bone to Ash (3 levels, 1 point each) – Damage against Hollow is increased by 5%. 5% damage per level.
- Righteous Fire (3 levels, 2 points each) – Healing any target with a spell triggers a burst of fire that deals 20% of the heal amount as Fire damage to nearby Fell enemies. 20% Fire damage per level.
Wizard/Trickster Skills
- Quick Charge (3 levels, 1 point each) β Cast Time of spells is reduced by -15%. -15% Cast Time per level.
- Mana Currents (3 levels, 1 point each) – Base Mana Regeneration is increased by 3. 3 Mana Regeneration per level.
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