
On this page, you’ll find all available Crafted Sets for The Elder Scrolls Online organized alphabetically. Click on any set name to see more specific details, including where to craft the set drops and builds that use it.
How To Craft Sets
Craftable sets in Elder Scrolls Online (ESO) can be created through various crafting disciplines like Blacksmithing and Jewelry Crafting for any inventory slot in the game, including Armor, Weapons, and Jewelry and for any Armor Weight including Light, Medium and Heavy.
To craft the items for any craftable set, you must travel to the crafting location and also have enough traits researched for that piece. All craftable sets have a different number of traits players are required to know before that set can be crafted.
To see the zone location or how many traits are required for any craftable set click on any of the links below.
ESO Crafted Sets (CP 160)

Adept Rider
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) Gain Major Gallop and Major Expedition at all times, increasing your Movement Speed and Mounted Speed by 30%.

Aetherial Ascension
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Adds 7377 Armor. Increases the cost of Block, Sprint, Dodge, and Break Free by 20%.

Alessia’s Bulwark
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you take damage martial melee damage, you reduce the attacker’s Weapon and Spell Damage by 300 for 5 seconds.

Ancient Dragonguard
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon Damage and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 300 Weapon Damage and Spell Damage while your Health is above 50%. Adds 3460 Physical Resistance and Spell Resistance while your Health is 50% or less.

Armor Master
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) While you have an Armor ability slotted, your Max Health is increased by 5%. When you use an Armor ability while in combat, your Physical and Spell Resistance is increased by 5940 for 10 seconds.

Armor Of The Seducer
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Reduces the cost of your Magicka Abilities by 10%.

Ashen Grip
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal martial melee damage, you breathe fire to all enemies in front of you for 5350 Flame Damage. This effect can occur once every 4 seconds.

Assassin’s Guile
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Increases the duration of your alchemical poisons by 4 seconds.

Chimera’s Rebuke
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) Dealing damage with a fully-charged Heavy Attack also restores 2363 Magicka or Stamina to the three allies nearest your target. The resource restore is based on the type of weapon you are wielding.

Claw of the Forest Wraith
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 2037 Critical Chance to your Class abilities.

Clever Alchemist
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 1528 Critical Chance

Coldharbour’s Favorite
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Healing yourself or a group member summons Coldharbour’s Favorite, who after 2 seconds, begins healing you and group members near him for 4443 Health over 6 seconds based on the higher of your Max Magicka or Stamina. Dealing damage summons Coldharbour’s Favorite, who after 2 seconds, explodes, damaging enemies near him for 2211 Magic Damage over 6 seconds based on the higher of your Weapon or Spell Damage. Coldharbour’s Favorite can only be summoned once every 10 seconds.

Critical Riposte
LVL 50 – CP 160
SET BONUS
(2 items) Adds 424 Critical Resistance
(3 items) Adds 1206 Maximum Health
(4 items) Adds 424 Critical Resistance
(5 items) When you take critical damage, you apply Minor Uncertainty and Minor Enervation to the enemy for 9 seconds, reducing their Physical and Spell Critical by 1314 and reducing their Critical Damage by 10%. An enemy can only be affected by your Critical Riposte once every 10 seconds.

Daedric Trickery
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Magicka
(5 items) When you deal damage you gain one of 5 random Major Buffs for 21 seconds every 9 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.

Daring Corsair
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 657 Critical Chance
(5 items) Reduce the cost of your Weapon abilities by 10% Magicka or Stamina. After casting a Weapon ability, you gain Minor Heroism for 8 seconds, generating 1 Ultimate every 1.5 seconds while in combat. This effect can occur every 8 seconds.

Dauntless Combatant
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 1206 Maximum Health, When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for 21 seconds.

Deadlands Demolisher
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Your Bash attacks deal 935 more damage. When you Bash, you also deal 0 Physical Damage in a cone in front of you, interrupting any enemies hit. This effect can occur once every 2 seconds and counts as Bash damage.

Death’s Wind
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) When you take melee damage while you are under 35% Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can occur once every 15 seconds.

Diamond’s Victory
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, using an ability with a range of 7 meters or less grants you Range Supremacy for 5 seconds, adding 437 Weapon and Spell Damage to your damage over time and ranged attacks. While in combat, using an ability with a range of over 7 meters grants you Melee Supremacy for 5 seconds, adding 437 Weapon and Spell Damage to your melee attacks.

Dragon’s Appetite
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Increase your damage done to Bleeding enemies by 225. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon’s Appetite, up to once per half second. After 10 stacks you consume Dragon’s Appetite and heal for 4415 Health. The heal effect scales off the higher of your Max Magicka or Stamina.

Druid’s Braid
LVL 50 – CP 160
SET BONUS
(1 item) Adds 1206 Maximum Health
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1565 Maximum Magicka
(6 items) Adds 1565 Maximum Stamina
(7 items) Adds 1722 Maximum Health
(8 items) Adds 1565 Maximum Magicka
(9 items) Adds 1565 Maximum Stamina
(10 items) Adds 1722 Maximum Health
(11 items) Adds 1565 Maximum Magicka
(12 items) Adds 1565 Maximum Stamina

Eternal Hunt
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) When you use Roll Dodge, you leave behind a rune that detonates when an enemy comes close, dealing 956 Poison damage and immobilizing them for 1.5 seconds. This effect scales off the higher of your Weapon or Spell Damage.

Eyes of Mara
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost of your Restoration Staff abilities by 15%.

Fellowship’s Fortitude
LVL 50 – CP 160
SET BONUS
(5 items) Adds 7425 Armor
(10 items) Adds 6020 Maximum Health
(12 items) Gain Major Protection, reducing your damage taken by 10%.

Fortified Brass
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Adds 3460 Armor

Grave-Stake Collector
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Maximum Health
(5 items) When an enemy you recently damaged dies, they drop a grave-stake for 6 seconds. When you touch the grave-stake, you restore 4564 Stamina and Magicka. Only one grave-stake can appear at a time.

Heartland Conqueror
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Stamina
(5 items) Increase the effectiveness of your Weapon Traits by 100%. This does not effect Ornate or Intricate traits.

Highland Sentinel
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) While in combat, each second you stand still grants you a stack of Sentinel’s Eye every 1 second, up to 10 stacks. Each stack increases your Critical Chance by 468. Each second you move removes half of your stacks of Sentinel’s Eye, rounded up. Exiting combat removes all stacks of Sentinel’s Eye. Using charge and teleport abilities do not remove stacks of Sentinel’s Eye.

Hist Bark
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Maximum Health
(5 items) While you are Bracing, you gain Major Evasion, reducing damage from area attacks by 20%.

Hist Whisperer
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Health Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Magicka Recovery
(5 items) Dealing damage with a Light or Medium Attack heals you for 318 Health and restores 318 Stamina and Magicka. Dealing damage with a fully-charged Heavy Attack heals you for 636 Health and restores 636 Stamina and Magicka.

LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) Adds 300 Weapon Damage and Spell Damage

Innate Axiom
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Magicka, Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) Adds 400 Weapon and Spell Damage to your Class abilities.

Iron Flask
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you drink a potion while in combat, gain 7779 Armor for 20 seconds.

Kagrenac’s Hope
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Adds 222 Weapon and Spell Damage, Decreases the time it takes to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.

Kvatch Gladiator
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) You gain 1475 Weapon and Spell Damage against targets who are at or below 25% Health.

Law Of Julianos
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) Adds 300 Weapon and Spell Damage

Legacy of Karth
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Enemies affected by your alchemic poisons take 299 Disease Damage every 1 second. This effect scales off the higher of your Weapon or Spell Damage.

Magnus’ Gift
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you cast a Magicka ability, you have an 15% chance to negate that ability’s cost.

Mechanical Acuity
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for 4 seconds, granting you 20% Critical Strike chance per stack, up to once every 1 second and stacking up to 5 times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for 25 seconds.

Might of the Lost Legion
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 1206 Maximum Health, When you Block, you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70% for 3 seconds.

Morkuldin
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack, you summon an animated weapon to attack your enemies for 15 seconds. The animated weapon’s basic attacks deal 410 Physical damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Naga Shaman
LVL 50 – CP 160
SET BONUS
(2 items) Adds 4% Healing Taken
(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) When you apply a damage shield to yourself or an ally, you gain Minor Mending and Minor Vitality for 6 seconds, increasing your healing done by 8% and healing received and damage shield strength by 6%. This effect can occur once every 6 seconds.

LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Adds 401 Weapon and Spell Damage. Increases the cost of your active abilities by 5%.

Night Mother’s Gaze
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 4 seconds.

Night’s Silence
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 657 Critical Chance
(5 items) Ignore the Movement Speed penalty of Sneak.

Noble’s Conquest
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 4% Healing Taken
(5 items) When you Bash a target, you heal for 3401 Health over 10 seconds and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 5%. The heal can only activate once every 10 seconds and scales off your Max Health.

Nocturnal’s Favor
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Whenever you successfully Dodge, you heal yourself for 2800 Health over 5 seconds. This effect can occur every 5 seconds and scales off the higher of your Max Magicka or Stamina.

Oblivion’s Foe
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, When you deal damage with Soul Magic, you mark the target’s soul dealing 1800 Magic damage over 10 seconds, as long as they are not already marked from you. This effect scales off the higher of your Weapon or Spell Damage.

Old Growth Brewer
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Health Recovery
(5 items) When you drink a potion while in combat, you gain 245 Health, Magicka, and Stamina Recovery for 45 seconds.

Order’s Wrath
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 943 Critical Chance, Increases your Critical Damage and Critical Healing by 8%.

Orgnum’s Scales
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Health Recovery
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) While you are under 60% Health, your Health Recovery is increased by 800 and your Physical and Spell Resistance is increased by 6400.

Pelinal’s Wrath
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Whenever you kill an enemy you gain a damage shield that absorbs up to 3126 damage for 10 seconds and a stack of Wrath of Whitestrake for 10 seconds. Each stack of Wrath of Whitestrake grants you 100 Weapon Damage and Spell Damage, but causes you to take 159 Oblivion damage every second, up to 10 stacks. The damage shield scales off the higher of your Weapon or Spell Damage, and the damage scales off your Maximum Health.

Red Eagle’s Fury
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 469 Weapon and Spell Damage to your Weapon Skill abilities. Increases the cost of your Weapon Skill abilities by 5%.

Redistributor
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Magicka
(5 items) When you overheal yourself, you heal a group member within 15 meters of you for 661 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.

Seeker Synthesis
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 1528 Critical Chance

Senche-Raht’s Grit
LVL 50 – CP 160
SET BONUS
(2 items) Adds 4% Healing Done
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) After being damaged by a damage over time ability, increase your Healing Received by 6% and your Physical and Spell Resistance by 2585 for 3 seconds.

Serpent’s Disdain
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) Increase the duration of Status Effects you apply by 16 seconds.

Shacklebreaker
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 2065 Maximum Stamina, Adds 2065 Maximum Magicka

Shalidor’s Curse
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) While you are under 50% Health, dealing damage with a Light or Heavy Attack heals you for 940 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.

Shared Burden
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) When you enter combat 6% the damage you take is transferred to your Companion instead. Reduce the damage your Companion takes by 16%. When your Companion dies in combat, they will automatically revive themselves after 12 seconds.

Shattered Fate
LVL 50 – CP 160
SET BONUS
(5 items) Adds 7918 Offensive Penetration
(10 items) Adds 687 Weapon and Spell Damage
(12 items) Adds 1528 Critical Chance

Shalidor’s Curse
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) While you are under 50% Health, dealing damage with a Light or Heavy Attack heals you for 940 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.

Shattered Fate
LVL 50 – CP 160
SET BONUS
(5 items) Adds 7918 Offensive Penetration
(10 items) Adds 687 Weapon and Spell Damage
(12 items) Adds 1528 Critical Chance

Sload’s Semblance
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target’s Max Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of 3000 Oblivion Damage per tick.

Song of Lamae
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage while you are under 30% Health, you deal 1325 Magic damage to the attacker and heal for the damage done. This effect can occur once every 3 seconds and scales off your Max Health.

Spectre’s Eye
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1206 Maximum Health
(5 items) When you cast a Magicka ability while in combat you gain Major Evasion for 30 seconds, reducing damage from area attacks by 20%. This effect can occur once every 30 seconds.

Spell Parasite
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Maximum Magicka
(5 items) Whenever you deal damage, you restore 63 Magicka. This effect can occur once every 0.25 seconds.

LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage to an enemy who is Off Balance, your Physical and Spell Penetration is increased by 5312 for 10 seconds.

Tava’s Favor
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Magicka Recovery
(5 items) When you dodge an attack, you receive the blessing of Tava, generating 12 Ultimate over 3 seconds. This effect can occur once every 3 seconds.

Telvanni Efficiency
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Magicka
(5 items) While you have a living Companion, reduce the cooldown of their abilities by 50%. While you do not have a living Companion, reduce the cost of your Magicka, Stamina, Health, and Ultimate abilities by 8%.

Tharriker’s Strike
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack grants you Major Berserk for 4 seconds, increasing your damage done by 10%. This effect can occur once every 1 second.

Threads of War
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) Your Light and fully-charged Heavy Attacks gain 100% Status Effect Chance. The Status Effect is based on the damage type of your weapon.

Tide-Born Wildstalker
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 1497 Offensive Penetration
(5 items) Increases your direct damage done to monsters by 12%.

Torug’s Pact
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Decreases weapon enchantment cooldown by 33% and increases non Oblivion Damage weapon enchantment potency by 45%.

Trial by Fire
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 4% Healing Taken
(5 items) While under the effect of an Elemental Status Effect you gain 8500 Armor.

Twice-Born Star
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Magicka
(5 items) You can have two Mundus Stone boons at the same time.

Twilight’s Embrace
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases your healing received by 10%.

Unchained Aggressor
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After Breaking Free, gain Major Berserk for 12 seconds, increasing your damage done by 10%. This effect can occur once every 14 seconds.

Vampire’s Kiss
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka
(5 items) Adds 129 Weapon Damage and Spell Damage, When you kill an enemy, you heal for 10512 Health over 10 seconds. This effect scales off the higher of your Maximum Magicka or Stamina.

Varen’s Legacy
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 4% Healing Taken
(5 items) When you Block, your next direct damage area of effect attack used within 5 seconds deals an additional 3200 damage. This bonus does not work with channeled effects. This effect can occur once every 2 seconds.

Vastarie’s Tutelage
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 129 Magicka Recovery, Adds 129 Stamina Recovery, When you resurrect an ally, you and your ally gain 258 Weapon and Spell Damage and 10% cost reduction to non-Ultimate abilities for 10 seconds.

Way of the Arena
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 165 Weapon and Spell Damage, Reduces the cost of Break Free by 40%.

Whitestrake’s Retribution
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 129 Health Recovery
(5 items) When you take damage while you are under 30% Health, you gain a damage shield that absorbs 13008 damage for 6 seconds. This effect can occur once every 15 seconds.

Willow’s Path
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Health Recovery
(5 items) Increases your Health, Magicka, and Stamina Recovery by 18%.

LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, applying a Major Buff or Debuff to a target grants you 260 Magicka and Stamina Recovery for 15 seconds. While in combat, applying a Minor Buff or Debuff to a target grants you 130 Magicka and Stamina Recovery for 15 seconds.
Crafted Sets Types
Alliance zones in ESO are home to a wide range of crafted sets that provide essential bonuses for both offense and defense. These sets often grant increased physical and spell resistance, making your character more resilient against enemy attacks. For example, Alessia’s Bulwark, crafted in the Alliance zone of Cyrodiil, adds 1487 armor and, when you take damage from a martial melee attack, reduces the attacker’s weapon and spell damage by 300 for 5 seconds. Other sets, like Ashen Grip, offer a blend of survivability and offensive power by adding 1206 maximum health and allowing you to deal martial melee damage, breathing fire on enemies for additional flame damage every few seconds. Many Alliance zone sets also boost your spell resistance, spell damage, melee damage, and critical chance, making them versatile choices for a variety of builds.
About Hack The Minotaur

Hack The Minotaur (HTM) is a professional Gaming Writer and YouTube Creator with decades of experience in Gaming. Hack is the owner of HackTheMinotaur.com – a gaming site for helpful character builds and guides for some of the biggest video game franchises in the world.
Hack loves gaming content, particularly Traditional RPG’s, Action RPG’s and MMO’s. Go check out his main YouTube Channel for builds and guides on popular series like the Elder Scrolls and Fallout, check out his 2nd Channel for even more gaming guides, and make sure to check out his X Profile for updates on what content is coming next!
