When it comes to healing in ESO, nothing beats these 10 ranked monster helm sets that you must use!

This guide has been updated for the Update 46, the Season of the Worm of the Elder Scrolls Online (ESO).
Oftentimes, healing is misunderstood in the Elder Scrolls Online (ESO). The “best” healers, are those that not only keep their party of alive, BUT also give critical buffs and bonuses to the group. Healing in ESO is a balance between pure heals per second and buffs that increases your parties damage, resources sustain, etc. Especially the more “hardcore” groups you play with, they will demand a certain setup in trials with non-repetitive gear sets and buffs. Therefore, our list will reflect the best healing monster helms overall for the average player.
Related
The Top 10 Best Healing Monster Sets in ESO
Ozezan the Inferno, Nazaray, and Symphony of Blades are the best healing monster sets in ESO. Ozezan is helpful because it provides armor and increased healing with up time. This grants you the highest survivability increase of any monster set. Nazaray is great because it can extend debuffs like Major Vulnerability, granting a massive damage boost to your group. Lastly, look to use Symphony Of Blades as the all around best for resource sustain.
Below are the top 10 Best Healing Monster Sets in ESO from best to worst:
- Ozezan the Inferno: best for group survivability
- Nazaray: amazing damage added via debuff timer extension
- Symphony of Blades: best for resource sustain
- Archdruid Devyric: increases damage on demand via heavy attack
- Magma Incarnate: good for minor courage in dungeons
- Sentinel of Rkugamz: best starter or beginner monster helm
- Nunatak: niche set for major brittle in coordinated PvE groups
- The Troll King: good survivability set though health recovery has been nerfed
- Earthgore: burst healing when you needed, mainly a PvP set
- Nightflame: beginner set for pure healing
10. Nightflame

Nightflame
LVL 50 – CP 160
SET BONUS
(1 item) Adds 1096 Maximum Magicka
(2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 694 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
The Nightflame monster helm is a perfect “starter” or beginner set for those looking to increase healing per second. You get a 20% chance to proc a totem that heals in five meters. The healing scales off of your max Magicka, so players will want to increases that the most in order to make the monster set more effective.
You can obtain the Nightflame healer monster set in Elden Hollow II, base game dungeon. The main limitation of Nightflame is it lacks mobility and any sort of group buff. While the healing is nice, generally, healing output isn’t an issue in PvE content. However, if someone is forced to move due to a mechanic, the totem remains stationary, making it useless.
We’d rank Nightflame higher on this best healer monster set list if it were mobile and provided some damage dealing buff or utility.
9. Earthgore

Earthgore
LVL 50 – CP 160
SET BONUS
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1683 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.
The Earthgore monster set is all about burst, healing you or group members once they drop below 50% health. This monster set is a staple in PvP because the circle of healing under the member acts as a mini negate, removing any AOE effects from the area. Moreover, the burst heal is so powerful, it is likely to prevent someone from dying and is a great counter to ball groups in PvP.
You can obtain the Earthgore healer monster set in Bloodroot Forge, Horns of the Reach DLC dungeon. The main issue with Earthgore is it’s more geared towards PvP which is all about burst, vs. sustain. Moreover, it doesn’t give you any damage added buffs or utility and the proc is 20 seconds long, making it’s use infrequent.
However, if you’re a PvP player wanting burst with a mini negate, this is your monster helm!
8. The Troll King

The Troll King
LVL 50 – CP 160
SET BONUS
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally, if they are still below 50% Health, their Health Recovery is increased by 925 for 10 seconds.
The Troll King monster helm has seen its ups and downs on the monster helm meta. In a previous patch, health recovery was nerfed (reduced), making it a much less effective stat. However, Troll King is still a powerful way to increase health recovery, and thus survival of your group. When players dip below 50% health, this bonus activates giving almost 1,000 health recovery. Health recovery stacks with healing per second, giving you an extra layer of survival for serious PvE encounters.
You can obtain the Troll King healer monster set in Elden Hollow II, base game dungeon. The main limitation of Troll King is the weakness of Health Recovery in general after it was nerfed. Moreover, this monster set seems limited application in specific trials where survival is impossible without it. Therefore, it’s worth obtaining but not your primary monster helm for healing in ESO.
7. Nunatak

Nunatak
LVL 50 – CP 160
SET BONUS
(1 item) Adds 1487 Armor
(2 items) On dealing Frost Damage, create a 6 meter area under the target for 6 seconds, dealing 189 Frost damage to enemies every 1 second and applying a 40% snare for 4 seconds. Enemies damaged four times become immobilized and afflicted with Major Brittle for 4 seconds, causing the target to take 20% increased Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
The Nunatak monster helm is another niche set that rewards frost damage. Typically this is used on a Warden using a Ice stack which triggers major brittle for four seconds, increasing critical damage by 20%. That four second buff adds a massive amount of damage to your group, especially in trials. However, it’s very specific niche focused build and application for serious PvE groups, which holds it back from ranking higher on this monster healer set list.
You can obtain the Nunatak healer monster set in Imperial City, base game PvE/PvP area center of map. If you’re going to run Nunatak on a Frost Warden, make sure to use Elemental Blockade for massive coverage. Maintain this buff at all times to ensure the highest uptime on Major Brittle. However, there are better sets to run unless in a fully min-max PvE trials group.
6. Sentinel of Rkugamz

Sentinel Of Rkugamz
LVL 50 – CP 160
SET BONUS
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
The Sentinel of Rkugamz is the best beginner monster set for healers because it adds healing done increase and resource sustain. You trigger a dwemer spider that heals and restores resource for eight seconds in a five meter AOE. This bonus and extra healing is extraordinary helpful when starting out, especially when sustain can be a challenge.
You can obtain the Sentinel of Rkugamz healer monster set in Darkashde Caverns I, base game dungeon. The main issue with Sentinel is the lack of mobility, just like Nightflame. You cannot pick who you want it to heal / restore, and therefore it goes to a random player off on an island at full health. It’s a great starter healer monster helm, but there are better options that doesn’t require players to move to a position to get resources and healing.
5. Magma Incarnate

Magma Incarnate
LVL 50 – CP 160
SET BONUS
(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you heal yourself or a group member with a single target heal ability, grant the lowest Health group member within 28 meters Minor Courage and Minor Resolve, increasing their Weapon and Spell Damage by 215 and Armor by 2974 for 10 seconds. Daedric Energy will then bounce to a nearby group member within 8 meters, up to 3 times, applying Minor Courage and Minor Resolve for 10 seconds. This effect can occur once every 15 seconds.
What makes Magma Incarnate a good healer monster helm is it can provide the minor courage and minor resolve buff to your group. Minor Resolve, before the Arcanist was a very challenge buff to find, adding extra weapon and spell damage. However, now this buff is much easier to find, making Magma Incarnate less useful than previous patches.
You can obtain the Magma Incarnate healer monster set in the Dread Cellar dungeon, requiring Waking Flame DLC. Another limitation to Magma Incarnate is it’s mainly effective in four player dungeons. The ball, granting the buff, bouncing’s between players, and you must be within eight meters. Most of the time it will go to a low HP DPS player, but not always.
Consider Magma Incarnate a good dungeon healer monster set when not running with an Arcanist in your group.
4. Archdruid Devyric

Archdruid Devyric
LVL 50 – CP 160
SET BONUS
(1 item) Adds 1487 Offensive Penetration
(2 items) When you deal damage with a Heavy Attack, after 1.2 seconds deal 650 Shock damage to up to 6 enemies within a 7 by 5 meter line on your target, applying Major Vulnerability to them for 7 seconds, increasing the damage enemies take by 10%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
The Archdruid Devyric monster set is for high DPS coordinated groups wanting a powerful buff from their healer. Using a heavy attack, you debuff up to six enemies in a massive line in front of you with Major Vulnerability. Major Vulnerability grants an increases Damage Taken by 10%. That’s a massive amount of damage on demand every 15 seconds!
You can obtain the Archdruid Devyric healer monster set in Earthen Root Enclave, requiring Lost Depths DLC. The downside of the monster helm is one piece adds offensive penetration, totally useless on healers. Moreover, the set forces you to constantly heavy attack, which can be challenging in certain encounters. What you’ll want to use is a lightning staff on your back bar and rip off a fully charged heavy attack to proc this bonus. Lighting staff are the easiest to aim and consistently hit a target, so keep that as your back debuff bar.
If you’re looking for a good offensive buff monster healer set, then this is a great choice but there are better overall on this list.
3. Symphony of Blades

Symphony Of Blades
LVL 50 – CP 160
SET BONUS
(1 item) Adds 4% Healing Done
(2 items) When you heal an ally who is under 50% of their primary resource, grant them Meridia’s Favor, which restores 570 Magicka or Stamina every 1 second for 6 seconds. This effect can occur every 18 seconds per target. The resource returned is based off the target’s highest maximum resource.
The best healer monster helm for resource sustain is Symphony of Blades. Unlike other monster helms, this one requires zero mobility because it smart targets allies below 50% health. This bonus restores a massive amount of resources keeping your DPS or tanks alive with topped off resources. Moreover, the one piece bonus increases your overall healing making it useful in trials or dungeons.
You can obtain the Symphony of Blades healer monster set in Depths of Malatar, Wrathstone DLC. The main weakness of Symphony of Blades is it doesn’t directly add a buff that does damage. This monster set assumes you need resources, and for some coordinated groups, that won’t be the case. Therefore, as you progress through more serious content where players don’t lack resource, you could see this being useless.
However, for the vast majority of players, if you have resources, you can survive. Dodge, block, casting spells, healing, it’s all helpful. Therefore, we recommend this as the bread and butter monster helm when you are playing PvE in uncoordinated groups.
2. Nazaray

Nazaray
LVL 50 – CP 160
SET BONUS
(1 item) Adds 1206 Maximum Health
(2 items) When you use an Ultimate ability, the closest 6 enemies within 12 meters have Major Debuffs, and Minor Debuffs applied to them extended by 1 second per 20 Ultimate spent. This effect will not apply to Damage Beams or Damage Tethers. This effect can occur once every 30 seconds per target.
What makes the Nazaray monster set special for healers is it boost major and minor debuffs per ultimate used. In trials or dungeons, oftentimes these debuffs add tons of damage like major vulnerability, major brittle, etc. When you combine Nazaray in a coordinated group where major damage buffs and debuffs are running, the results are incredible, extending your burst window by the amount of ultimate used. Nazary is like the Balorgh for healers!
You can obtain the Nazaray healer monster set in Shipwright’s Regret dungeon, requiring Ascending Tide DLC. The downsides of Nazaray is the one piece bonus adding health. Moreover, it only targets six enemies thus it doesn’t have ultimate targeting potential. Lastly, it requires you to know the fights and save up ultimate, and coordinate when you drop your War Horn or another ultimate once all players have debuffed the enemies.
1. Ozezan the Inferno

Ozezan The Inferno
LVL 50 – CP 160
SET BONUS
(1 item) Adds 129 Magicka Recovery
(2 items) Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received by 8%.
The best overall monster set for healers is Ozezan the Inferno. The one piece grants magicka recovery, and the two piece grants increased armor and minor vitality when you over heal. The armor granted isn’t a unique buff, therefore it stacks with major and minor resolve, protection, and other damage reduction buffs. Moreover, the buff doesn’t have a cooldown, and thus you can maintain high uptime with a healer build using a variety of heals over time. This is your go-to healer set for max survivability in both PvE and PvP.
You can obtain the Ozezan the Inferno healer monster set in Scrivener’s Hall dungeon, requiring Scribes of Fate DLC. The only limitation for Ozezan’s is, it doesn’t provide a damage producing buff or debuff. Therefore, it groups that aren’t taking the hardest content in the game, the extra armor and healing might feel redudant. But, if you are doing hardmode dungeons or trials, Ozezan will save you from death, making it the best healer monster set in ESO!
The Final Word
We hope you found this summary of the ESO Best Healer Monster Sets helpful. Make sure to check out more Monster Set guides for each role listed below.



