The Elder Scrolls Online is set to release Update 47! In this guide we will cover the major changes to the game coming in this new release as well as new content on offer via the Feast Of Shadows DLC dungeon pack and the new Writhing Wall event!

ESO Update 47 Release Date
The Update 47 patch helps continue your adventures in 2025 by introducing a new dungeon pack and a series of free base-game additions and changes. This new patch and content arrives August 18 on PC/Mac and September 3 on Xbox and PlayStation consoles.
Feast Of Shadow DLC Dungeons
Naj-Caldeesh and Black Gem Foundry are 4-player dungeons which can be found in the zone of Solstice.
- Naj-Caldeesh’s entrance is in central Solstice west of Sunport.
- Black Gem Foundry’s entrance is located in southern Solstice northwest of the Shell-Tide Village wayshrine.
Both dungeons include a Normal version in addition to a Veteran version. Each dungeon features challenging Hard Modes for each of their three boss encounters. There are unique item sets, including two new Undaunted Monster Mask sets, only available within the Dungeons.
Black Gem Foundy

In one of the many twisted pathways of Coldharbour lies the freshly forged Black Gem Foundry. The cruel masters of this infernal armory are fusing black soul gems into weapons and armor, resulting in armaments that steal life essence with each attack. Dalenor the Summoner, scholar of Daedra and friend of atronachs, barely escaped with his life after discovering the Foundry’s nefarious plot to send these armaments to support Coldharbour’s forces along the Writhing Wall. He’s located a portal that leads directly to the Black Gem Foundry, but he needs your help to shut it down.
Naj-Caldeesh

The legendary Xanmeer of Naj-Caldeesh was hidden long ago. All but forgotten by the Stone-Nest Argonians of Solstice and left with few defenses, it seemed as though the Xanmeer’s secret would remain buried. However, a faction of Argonian Necromancers uncovered the entrance. Help stop the necromancers before they can corrupt the mysterious power inside and unleash Naj-Caldeesh’s Voskrona Guardians on the rest of Solstice.
New Dungeon Rewards
Unique Achievement awards are available for completing the dungeons, including the following:
- Unique Skill Styles
- The “Weakness to Elements, Orange” skill style is available for those that complete the “Naj-Caldeesh Vanquisher” achievement.
- The “Fire Rune, Dazzling White” skill style is available for those that complete the “Black Gem Foundry Vanquisher” achievement.
- Unique Skin
- The “Xanmeer Defender” skin is available for those who complete both Naj-Caldeesh and Black Gem Foundry on at least Veteran difficulty and trigger the achievement “Feast of Shadows Delver”.
Battle For The Writhing Wall Event
The Battle for the Writhing Wall is a unique event that unites Tamriel on a mission to combat the Worm Cult and destroy the Writhing Wall in Solstice. This event progresses through three phases, with more activities becoming available as the event continues and the final battle approaches.
Quests
- New Event Intro quest available.
- Speak to your ally Skordo the Knife at the Solstice Fellowship Camp to learn more.
- New zone story quest that continues the fight against the Worm Cult on Solstice.
- Speak to your ally Prince Azah at the Solstice Fellowship Camp to learn more.
- 4 Repeatable Quest types that support the war effort.
- Orinde Glenuvon needs Vitrified Souls to power the Meridian Lens.
- Quartermaster Nurwalne is gathering supplies to upgrade the camps.
- Armorer Reistaff needs skilled craftspeople to supply the Fellowship soldiers with arms and armaments.
- General Zasimba requests help clearing out hostile Siege Camps.
- Quest reward coffers are available from repeatable quests that support the war effort, which may include the following:
- Unique Skill Style fragments: “Caltrops, Bone”
- Unique Outfit Style: “Wormwrithe” Style Pages
- Unique Pet fragments: “Wormwrithe Haj Mota Hatchling”
- (Siege Camp Quests Only) Unique Motif: “Fellowship of Stirk” Motif Pages
Gameplay Improvements in Update 47
ESO Update 47 offers many improvements to general gameplay systems in The Elder Scrolls Online.
Unidentified Survey Reports
When you obtain a survey report, they will start in an unopened envelope called “Unidentified [Tradeskill] Survey Report”, where [Tradeskill] is the name of the tradeskill. These unidentified survey reports will stack. Opening these reveal a survey report.
Infinite Archive Vision Reroll
- You now have the opportunity to use Archival Fortunes to reroll your possible Vision selections when presented.
- Cost escalates each time the reroll option is used per Vision choice, resetting when a new Vision selection opportunity is presented.
Compass Improvements
The compass has been improved to include more details about the distance from objects that are displayed. This is displayed in meters away from the object or quest marker, and the value automatically updates as you move closer or farther away.

Mount Swimming
Your trusty steed shall fear water in Tamriel no longer! Mounts have been trained to learn how to navigate water, allowing you to traverse Tamriel in new ways.

Dodge Roll Visualization Update
This change is a new visual indicator to convey the increased stamina cost with dodge rolls in quick succession.
Replay Quest Dialogue
Did you miss that last line of dialogue? Well, fear not! With the replay dialogue feature, you can go back and replay the last conversation from the NPC you are actively speaking to.

Combat & Ability Changes
Update 47 brings several changes to combat and abilities including changes to class skills and passives.
Necromancer
- Grave Lord
- Flame Skull: Resolved the issue where corpses generated from this ability and its morphs could not be replaced, causing you to quickly reach the summon limit and be unable to activate other summon abilities.
Nightblade
- Assassination
- Grim Focus: This ability and its morphs now grant Major Prophecy and Savagery (12% Critical Chance) for slotting on either bar. These abilities no longer grant increasing Weapon and Spell Damage per stack. Additionally, these abilities now play their special sound effects when reaching their activation conditions.
- Relentless Focus: This morph now ranks up in cost reduction, since there is no Weapon and Spell Damage granted per stack any longer. Instead, this morph reduces the number of stacks needed to activate the ability to 4, down from 5.
- Grim Focus: This ability and its morphs now grant Major Prophecy and Savagery (12% Critical Chance) for slotting on either bar. These abilities no longer grant increasing Weapon and Spell Damage per stack. Additionally, these abilities now play their special sound effects when reaching their activation conditions.
- Shadow
- Shadow Cloak: This ability and the Shadowy Disguise morph now grant Minor Protection (5% reduced damage taken) for slotting on either bar, rather than Major Prophecy and Savagery.
- Dark Cloak: The bonus healing condition for this morph now requires you to be actively Bracing (holding Block), rather than to not be moving. The healing duration from this ability is no longer influenced by the Dark Veil passive.
- Dark Cloak: The bonus healing condition for this morph now requires you to be actively Bracing (holding Block), rather than to not be moving. The healing duration from this ability is no longer influenced by the Dark Veil passive.
- Shadow Cloak: This ability and the Shadowy Disguise morph now grant Minor Protection (5% reduced damage taken) for slotting on either bar, rather than Major Prophecy and Savagery.
Sorcerer
- Daedric Summoning
- Bound Armor: This ability and the Bound Aegis morph now passively grant Major Resolve (up to 5948 Armor) for slotting on either bar, rather than increasing your Max Magicka by 5-8%.
- Bound Armor and Aegis’ duration are now based on your combined Physical and Spell Resistance – 1 second for every 10000 rating. Minimum duration of 3 seconds, maximum duration of 15 seconds (if you for some reason decide to stack that insane amount of Resistances).
- Bound Armor: This ability and the Bound Aegis morph now passively grant Major Resolve (up to 5948 Armor) for slotting on either bar, rather than increasing your Max Magicka by 5-8%.
- Dark Magic
- Dark Exchange
- Dark Deal: This morph no longer grants Minor Force. This morph’s Minor Berserk is no longer half as long as the base ability.
- Blood Magic: This passive now only heals you if you are not at full Health. If you are at full Health, it now increases the higher of your Max Magicka or Stamina by 5/10% for 10 seconds.
- Dark Exchange
Scribing
- Grimoires
- Banner Bearer: The Class Mastery script when paired with this Grimoire as an Arcanist now generates 3 Ultimate if the effect did not generate a Crux.
Update 47 Item Sets
ESO Update 47 and the Feast Of Shadows DLC adds new Monster Sets, Dungeon Sets and PVP Sets via Rewards Of The Worthy.
Feast Of Shadows Sets

Bar-Sakka
LVL 50 – CP 160
SET BONUS
(1 item) Adds 1206 Maximum Health
(2 items) While in combat, performing a roll dodge creates a 6 meter pool of blood. After a 1 second delay, enemies in the pool take 780 Magic Damage. Gain a Damage Shield for 6 seconds based on total damage done by the pool to enemies, up to 15000 damage. This effect can occur once every 10 seconds and the amount of damage done scales off your Max Health and cannot critically hit.

Black Gem Monstrosity
LVL 50 – CP 160
SET BONUS
(1 item) Adds 1487 Offensive Penetration
(2 items) While in combat, casting a Soul Magic ability consumes a Soul Gem and gives you a Black Gemsplitter for 10 seconds. This effect can occur once every 6 seconds. Dealing Light or Heavy Attack damage fires the Black Gemsplitter at your target, dealing 17% of your target’s Max Health as Magic Damage, up to 17000 Magic Damage.

Black Foundry Steel
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) Automatically block all attacks at no cost for 2 seconds when you begin a Heavy Attack. This effect can occur once every 12 seconds.

Lustrous Soulwell
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Health Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
(5 items) When you use an Ultimate ability while in combat, you and the closest 3 group members within 28 meters of you gain 465 Health Recovery, Magicka Recovery, and Stamina Recovery that lasts for 2 seconds for each 20 Ultimate spent.

Stonehulk Domination
LVL 50 – CP 160
SET BONUS
(2 items) Adds 4% Healing Taken
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you taunt an enemy, apply Major Vulnerability to them, increasing their damage taken by 10% for 12 seconds. This effect can occur once every 15 seconds.

Tools of the Trapmaster
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing direct damage with a non-Heavy Attack grants you a stack of Trapmaster for 5 seconds, up to 4 stacks max. You can gain a stack every 1 second. Dealing damage with a fully-charged Heavy Attack consumes the stacks, applies Sundered, and deals 445 Physical Damage per stack consumed.

Vykand’s Soulfury
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, completing a fully-charged Heavy Attack grants you either Major Force, Major Berserk, or Major Courage for 12 seconds, increasing your Critical Damage done by 20%, your damage done by 10%, or your Weapon and Spell Damage by 430. This effect can occur once every 9 seconds.

Xanmeer Spellweaver
LVL 50 – CP 160
SET BONUS
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase your damage done with Flame, Frost, and Shock Damage by 5%. Increase your damage done with Burning, Chilled, and Concussion by an additional 15%.
New Rewards Of The Worthy Sets

Coup De Grâce
LVL 50 – CP 160
SET BONUS
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage to an Immobilized enemy applies Major Vulnerability to them for 3 seconds, increasing their damage taken by 10%. This effect can occur once every 1 second.

Spellshredder
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) Increase your damage done against enemies by 2% for each Damage Shield and healing over time effect on them.

Unflinching Ultimate
LVL 50 – CP 160
SET BONUS
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Gain 1 second of immunity to crowd control effects after casting an Ultimate for each 20 Ultimate spent.
The Final Word
Thank you for reading our summary of The Elder Scrolls Online Update 47 Patch Notes! Check out more of our great guides for ESO below!

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