The Elder Scrolls Online currently features six Companions. Mirri and Bastian can join players who own the Blackwood Chapter, and Ember and Isobel can join players who own the High Isle Chapter. Finally, two new Companions, Azandar and Sharp-as-Night can join players that own the Necrom Chapter.
In this companion guide, we will review Isobel Veloise, the female Breton players can unlock with the High Isle Chapter. Isobel has combat abilities similar to the Templar Class.



Isobel Velois Background Story
Isobel Veloise is a young female Breton that players will find in the High Isle Chapter. Isobel is a knight errant sworn to your service. Intensely loyal and devoted, call this companion to your side and lead her forth in search of glorious tales, wrongs to right, and delicious candy sweets.
Players will journey with Isobel as her Second, helping her complete several Knightly trials around High Isle.
How To Unlock Isobel In ESO
Players can unlock Isobel by purchasing the High Isle Chapter for ESO and then completing her Introduction Quest in the zone of High Isle. Isobel is initially found at Castle Navire near the Southwest edge of the zone.



Isobel Veloise Rapport Ratings
Companions in The Elder Scrolls Online use a Rapport system which indicates how much a Companion likes or dislikes you. Be careful not to offend your Companion too much or they may no longer join you in your journeys! Increasing your Companion’s Rapport can also unlock more quests and dialog options with them.



How To Increase Rapport With Isobel
- Completing a Bolgrul delve daily: +125
- Completing a High Isle world boss daily: +125
- Killing a world boss: +5 (no cooldown)
- Killing a delve boss: +5
- Killing Daedra: +1
- Killing a boss-type Daedra (ex. dolmen boss): +5
- Crafting “sweet” food: +5 (1 hour cooldown)
- Crafting something with blacksmithing: +5
- Completing a volcanic vent: +5
- Visiting an Undaunted Enclave: +25 for the first visit, then +5 for subsequent visits
- Talking to an alliance leader (ex. Emeric in Wayrest): +10 for Emeric, +5 for Ayrenn, +1 for Jorunn (can be done multiple times the same day)
- Talking to Lyris (ex. in the Wailing Prison or Fighters Guild): +10 (can be done multiple times the same day)
- Using a repair kit to repair gear: +1
- Accepting a duel request: +1
- Summoning the Druadach Mountain Dog or Bravil Retriever pets: +1
Actions that Decrease Rapport With Isobel
- Killing innocent NPC with or without Blade of Woe: -10, then -1 for each additional kill during cooldown
- Stealing from a container, thieves trove, or corpse of an innocent NPC: -1 (shared cooldown)
- Entering the Dark Brotherhood Sanctuary: -5
- Entering an outlaws refuge: -1
Isobel Companion Perks
Isobel has a special Companion Perk that you can unlock called Isobel’s Grace. Players can take advantage of this perk even with Isobel is not actively with them.
Isobel’s Grace
Bestows a chance, after defeating a World Boss, to recover the pack of a slain knight. Packs may contain additional loot.
Companion Gear and Equipment
Each Companion is a fully customizable combat NPC. This means that you can build your Companion into a specific Combat Role such as Tank, Healer, DPS, or hybrid. One of the main ways to customize your Companion is through Companion Gear.
Companions in ESO currently cannot use the same sets as Players. Instead, they use Companion Gear. Companion Gear is basic equipment that offers a static Armor Bonus or Damage Stat plus Companion-specific traits. These 9 unique Companion Gear Traits further customize your Companion’s combat role for tanking, healing, or DPS.
The 9 Companion Gear Traits are:
- Aggressive – Increases Companion Damage Done per piece equipped.
- Augmented – Increases duration of all Companion Buffs and Debuffs per piece equipped.
- Bolstered – Reduces Companion Damage Taken per piece equipped.
- Focused – Increases Companion Critical Strike Rating per piece equipped.
- Prolific – Increases Companion Ultimate Generation per piece equipped.
- Quickened – Reduces Companion Ability Cooldowns per piece equipped.
- Shattering – Increases Companion Penetration per piece equipped.
- Soothing – Increases Companion Healing Done per piece equipped.
- Vigorous – Increases Companion Maximum Health per piece equipped.
To learn more about Companion Gear and specifically how to find it FAST check out our Companion Gear guide for ESO.
Isobel Companion Skills in ESO
Isobel starts out with basic skills very similar to that of the Templar Class in ESO. Isobel’s Companion Skills are found below. Click on a Skill Name for Full Details.



Blazing Might (Damage)
Penetrating Strikes | Isobel Velois attacks four times with a magic spear, dealing 1012 Magic Damage to all enemies in front of them with each strike. After their assault, Isobel Veloise grants themselves and nearby allies a boon that increases the damage of their next Light or Heavy Attack by 50%. |
Sun Brand | Isobel Veloise hurls a blazing ball of fire at an enemy, dealing 4050 Flame Damage on impact and an additional 3032 Flame Damage over 8 seconds. |
Divine Destruction | Isobel Veloise unleashes a concentrated beam of divine energy at an enemy, dealing 15185 Magic Damage over 3 seconds. Used when the enemy is below 25% Health. |
ULT: Baneslayer | Isobel Veloise channels their energy and conjures a weapon made of sunlight before striking downward, dealing 4050 Magic Damage to all enemies if front of them. Enemies damaged by Baneslayer have particles remaining on them for 10 seconds that detonate for 2025 Magic Damage when a player deals damage to them. |
Brilliant Shield (Tank)
Solar Ward | Isobel Veloise summons the power of the sun to defend themselves from harm, reducing incoming damage by 20% and granting a damage shield that absorbs up to 12.5% of their Max Health for 6 seconds. |
Gallant Blitz | Isobel Veloise charges toward their enemy with a vibrant spear that bursts in a flash of light, setting all enemies in the area Off Balance for 7 seconds. |
Spear Of Light | Isobel Veloise hurls a barrage of spears made of radiant light at all targets in front of them, dealing 2025 Magic Damage and knocking them down for 4 seconds. This attack ignores the enemy’s Resistances. |
Healing Grace (Heal)
Blessed Sacrament | Isobel Veloise sends out a burst of soothing light, healing themselves or a nearby ally for 2025 Health, and an additional 759 every 2 seconds for 8 seconds as the light momentarily lingers. Used when Isobel Veloise or an ally is below 75% Health. |
Holy Ground | Isobel Veloise consecrates the ground under them for 8 seconds, healing themselves and nearby allies 1012 Health every 2 seconds and snaring enemies by 50%. Used when Isobel Veloise or a nearby ally is below 75% Health, or if an enemy is nearby. |
Beam Of Reproach | Isobel Veloise bathes an enemy in a beam of sunlight, immediately dealing 2025 Magic Damage and healing allies nearby for 2025 Health. The residual light will then continue to heal allies near the enemy for 506 Health every 2 seconds for 8 seconds. |
Passive Skills
Enchanted | Decreases ability cooldowns by 3% and damage taken by 3%. |
Weapon, Armor, and Guild Skill Lines
Isobel Veloise can also use Companion Skills from the following Skill Lines:
- Two-Handed
- One Hand And Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Fighter’s Guild
- Mage’s Guild
- The Undaunted Guild
- Light Armor
- Medium Armor
- Heavy Armor
Click on a Skill Name below to learn more.
Companion Two-Handed Skills
Staggering Swing | The Companion slams an enemy with an upward swing and sends them flying, dealing 8034 Physical Damage, stunning them for 2.5 seconds and knocking them back 4 meters. |
Sunder | The Companion slices all enemies in front of them with a mighty swing, dealing 4017 Physical Damage and an additional 4016 Physical Damage over 8 seconds. |
Sever | The Companion spins around and strikes an enemy down, dealing 24102 Physical Damage. Used only when the enemy is below 25% Health. |
Companion One Hand And Shield Skills
Provoke | The Companion thrusts their weapon with discipline precision at an enemy, dealing 4017 Physical Damage and taunting the enemy to attack them for 15 seconds. |
Bashing Bulwark | The Companion rushes an enemy and rams them, stunning them for 4 seconds. |
On Guard | The Companion bolsters their defenses, granting a damage shield that absorbs 25% of their Max Health for 6 seconds. |
Companion Dual Wield Skills
Swift Assault | The Companion floods an enemy with steel, battering them with five consecutive attacks that each deal 1606 Physical Damage. |
Spinning Steel | The Companion launches themselves in a lethal spin, dealing 4017 Physical Damage to nearby enemies. Deals triple damage to enemies below 25% Health. |
Razor Cape | The Companion envelops themselves in a ring of floating razors, dealing 1606 Physical Damage to nearby enemies every 2 seconds for 8 seconds. The razors also shield them from attacks, reducing their damage taken by 20%. |
Companion Bow Skills
Piercing Arrow | The Companion plants a masterfully aimed arrow in an enemy’s vital spot, dealing 8034 Physical Damage. |
Trick Shot | The Companion fires a burst of arrows in one shot, dealing 4037 Physical Damage to enemies in front of them and immobilizing them for 4 seconds. |
Viper’s Bite | The Companion shoots an arrow covered in Baandari poison at an enemy, dealing 4017 Poison Damage and an additional 12048 Poison Damage over 8 seconds. |
Companion Destruction Staff Skills
Destructive Blast | The Companion blasts an enemy with magic dealing 8034 Magic Damage. Flame Blast knocks them back 8 meters and stuns them for 2.5 seconds. Frost Blast taunts them for 15 seconds. Shock Blast deals an additional 774 Shock Damage to all other enemies around them. |
Elemental Barricade | The Companion slams their staff down to create an elemental wall in front of them, dealing 8010 Magic Damage over 8 seconds. |
Arcane Nova | The Companion releases a surge of magic to enemies around them, dealing 8034 Magic Damage. |
Companion Restoration Staff Skills
Rejuvenation | The Companion shares their staff’s life-giving energy, healing themselves and a nearby ally for 11695 Health over 8 seconds. |
Mending Incantation | The Companion slams their staff down to activate its blessing, healing themselves and allies in front of them for 3900 Health. The blessing also grants 8000 Spell and Physical Resistance for 8 seconds. |
Mystic Fortress | The Companion calls on their staff’s strength to protect themselves or the lowest health ally around them, granting a damage shield that absorbs 23400 Damage. Used when the Companion or ally is below 25% Health. |
Companion Armor Skills
Haste (Light) | The Companion focuses their magical energies inward, resetting the cooldown of all their other abilities. |
Vanish (Medium) | The companion disappears in a puff of smoke, healing to full Health and becoming invisible for 6 seconds. Used when the Companion is below 50% Health. |
Bulwark (Heavy) | The Companion becomes an unstoppable defender, blocking and reflecting all attacks for 5 seconds. This ability is used when the Companion is below 75% Health and is fighting a difficult monster. |
Companion Fighter’s Guild Skills
Sniping Silver | The Companion fires a Dawnguard Vampire Hunter’s crossbow bolt at an enemy, dealing 8034 Physical Damage. Deals double damage if the enemy is an Undead, Daedra, or Werewolf. |
Ritual Of Salvation | The companion brands the earth beneath them with a rune of protection for 8 seconds. Standing within the rune reduces the damage they are their allies take by 20%. If the attacker is Undead, Daedra, or Werewolf the rune reduces damage taken by an additional 20%. |
Biting Trap | The Companion sets a sharpened blade trap in front of them, which takes 1.5 seconds to arm and lasts for 8 seconds. When an enemy triggers the trap they are immobilized for 4 seconds. If the enemy is an Undead, Daedra or Werewolf they take 4017 Physical Damage. |
Companion Mage’s Guild Skills
Starfall | The Companion calls a comet down from the constellations to blast an enemy, dealing Flame Damage. |
Reverse Entropy | The Companion envelops themselves and an ally with stabilizing magic, healing over time. |
Parallel | The Companion barters with Oblivion for power, generating 50 Ultimate. |
Companion Undaunted Guild Skills
Crimson Font | The Companion conjures a fountain of blood to sustain themselves and allies around it, healing every 1 second. Allies near the found can activate the Blood Funnel synergy, healing for 50% of their Max Health. |
Savage Instinct | The Companion ignites the fires of hate in an enemy’s heart, dealing 4017 Magic Damage and taunting the enemy to attack them for 15 seconds. Used when an enemy is not already taunted. An ally targeting the enemy can activate the Savage Explosion Synergy, causing the enemy to implode after 2 seconds, dealing 4017 Magic Damage to them and nearby enemies. Used when the enemy is not already taunted. |
Skeletal Aegis | The Companion surrounds themselves with a whirlwind of bones, granting a damage shield for 30% of their Max Health. While the damage shield holds an ally near them can activate the Bone Wall synergy, granting them a damage shield for 50% of their Max Health. |
Isobel Veloise Companion Builds
Isobel Companion Healer Build For ESO – LIGHT MENDER
The LIGHT MENDER build is an amazing option for Isobel Veloise as a Companion Healer in The Elder Scrolls Online focused on stacking heal effects.
Isobel Veloise Companion Tank Build For ESO – SHIELD SAINT
The SHIELD SAINT build is a strong option for Isobel Veloise as a Tank Companion in The Elder Scrolls Online, combining HUGE damage shields and multiple heal over time effects for amazing survivability!
Isobel Companion DPS Build For ESO – DIVINE WARRIOR
The DIVINE WARRIOR build is an amazing option for Isobel Veloise as a Companion DPS in The Elder Scrolls Online which tears through enemies, especially bosses!
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