Category: Templar Skills
The Aedric Spear Skill Line is one of three class skill lines specific to the Templar Class in The Elder Scrolls Online. This class skill line contains mostly offensive skills that involve magical and physical spears.
Templars also have access to the Dawn’s Wrath Skill Line and Restoring Light Skill Line.
Bring holy vengeance with relentless, powerful weapons formed of hard light that can deal magic damage, stun your enemies, and support your allies.
Templar Aedric Spear Skills
Aedric Spear Ultimate
Radial Sweep![]() | Swing your Aedric spear around with holy vengeance, dealing 912 Magic Damage to all nearby enemies and an additional 455 Magic Damage every 2 seconds for 6 seconds. |
Crescent Sweep![]() | Swing your Aedric spear around with holy vengeance, dealing 942 Magic Damage to all nearby enemies and an additional 456 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. Deals additional damage to enemies in front of you. |
Everlasting Sweep![]() | Swing your Aedric spear around with holy vengeance, dealing 942 Physical Damage to all nearby enemies and an additional 456 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. |
Aedric Spear Skills
Puncturing Strikes![]() | Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals 298 Magic Damage to the closest enemy and 114 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 1 second. |
Puncturing Sweep![]() | Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals 308 Magic Damage to the closest enemy and 118 Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 1 second. You heal for 33% of the damage done with this ability. |
Biting Jabs![]() | Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals 342 Physical Damage to the closest enemy and 291 Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. |
Piercing Javelin![]() | Hurl your spear at an enemy with godlike strength, dealing 492 Magic Damage and knocking them back 8 meters. This attack ignores the enemy’s Resistances. |
Aurora Javelin![]() | Hurl your spear at an enemy with godlike strength, dealing 509 Magic Damage and knocking them back 8 meters. This attack ignores the enemy’s Resistances. You deal 2% additional damage with the spear for every 1 meter you are away from the target, up to a maximum of 40%. Deals additional damage based on the distance the spear travels. |
Binding Javelin![]() | Hurl your spear at an enemy with godlike strength, dealing 547 Physical Damage and stunning them for 4 seconds. This attack ignores the enemy’s Resistances. Converts to Stamina. Stuns the enemy for longer instead of knocking back. |
Focused Charge![]() | Charge with your divine lance to impale an enemy, dealing 492 Magic Damage. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. |
Explosive Charge![]() | Charge with your divine lance to impale all enemies in the area, dealing 636 Magic Damage. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. Deals damage and interrupts all enemies near the point of impact. Increases damage dealt. |
Toppling Charge![]() | Charge with your divine lance to impale an enemy, dealing 509 Magic Damage, stunning them for 3 seconds, and setting them Off Balance. Interrupts the target if they were casting. Always stuns the enemy and sets them Off Balance, regardless if they are casting. |
Spear Shards![]() | Send your spear into the heavens to bring down a shower of divine wrath, dealing 615 Magic Damage to enemies in the area and an additional 60 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
Blazing Spear![]() | Send your spear into the heavens to bring down a shower of divine wrath, dealing 763 Magic Damage to enemies in the area and an additional 75 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Increases the damage dealt. |
Luminous Shards![]() | Send your spear into the heavens to bring down a shower of divine wrath, dealing 616 Magic Damage to enemies in the area and an additional 61 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. They also restore an additional 1980 Magicka or Stamina, whichever maximum is lower. The synergy grants additional resources. Reduces cost as the ability ranks up. |
Sun Shield![]() | Surround yourself with solar rays, granting a damage shield that absorbs up to 2623 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 615 Magic Damage when the shield is activated, and each enemy hit increases the shield’s strength by 4%. |
Blazing Shield![]() | Surround yourself with solar rays, granting a damage shield that absorbs up to 2623 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield’s strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of the damage it absorbed to nearby enemies. No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed. |
Radiant Ward![]() | Surround yourself with solar rays, granting a damage shield that absorbs up to 2623 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 616 Magic Damage when the shield is activated, and each enemy hit increases the shield’s strength by 9%. Has reduced cost, and the shield is strengthened further for each enemy hit. |
Aedric Spear Passives
Piercing Spear![]() | Increases your Critical Damage by 10%. Increases your damage done to blocking targets by 10%. |
Spear Wall![]() | Gain Minor Protection for 6 seconds, reducing damage taken by 8%. |
Burning Light![]() | When you deal damage with an Aedric Spear ability 4 times in rapid succession, you deal 530 Physical Damage or 477 Magic Damage to your target, whichever is higher. |
Balanced Warrior![]() | Increases your Weapon and Spell Damage by 6% and Physical and Spell Resistance by 1320. |

























