Category: Sorcerer Skills
The Dark Magic Skill Line is one of three class skill lines specific to the Sorcerer Class in The Elder Scrolls Online. This class skill line is focused on damage and utility skills with a dark energy theme.
Sorcerers also have access to the Daedric Summoning Skill Line and Storm Calling Skill Line.
Support your allies and suppress your enemies with insidious-but-powerful abilities that can immobilize, silence, and even dispel your foes’ own magical effects.
Sorcerer Dark Magic Skills
Dark Magic Ultimate
Negate Magic![]() | Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. |
Absorption Field![]() | Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 479 Health every 0.5 seconds. The globe also heals you and your allies standing inside it. |
Suppression Field![]() | Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 479 Magic Damage every 0.5 seconds. The globe also damages enemies standing inside it. |
Dark Magic Skills
Crystal Shard![]() | Conjure dark crystals to bombard an enemy, dealing 862 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. |
Crystal Fragments![]() | Conjure dark crystals to bombard an enemy, dealing 891 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. Casting a Magicka ability has a 35% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost 50% less Magicka. Casting Magicka abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. |
Crystal Weapon![]() | Encase your weapon in dark crystals for 4 seconds, causing your next Light or Heavy Attack to deal an additional 1555 Physical Damage and reducing the target’s Armor by 1000 for 5 seconds. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less. Converts the ability into an instant cast Stamina ability, which causes your next Light or Heavy Attack to deal bonus Physical Damage and reduce the enemy’s Armor. |
Encase![]() | Call forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds. If no enemies are immobilized, you restore 2851 Magicka. |
Vibrant Shroud![]() | Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2200 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Shattering Spines![]() | Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1213 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Rune Prison![]() | Imprison enemy in a constricting sphere of dark magic, after a short duration they are stunned for 3 seconds. This stun cannot be blocked. |
Defensive Rune![]() | Place a rune of protection on yourself for 2 minutes. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for 3 seconds. This stun cannot be blocked. Cast spell on self, stunning the next enemy who attacks you. |
Rune Cage![]() | Imprison enemy in a constricting sphere of dark magic, after a short duration they are stunned for 3 seconds. Deals 636 Magic Damage if the stun lasts the full duration. This stun cannot be blocked. Deals damage when effect completes. |
Dark Exchange![]() | Bargain with darkness to restore 8090 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds. |
Dark Conversion![]() | Bargain with darkness to restore 8090 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds. Has reduced cost. |
Dark Deal![]() | Bargain with darkness to restore 8090 Health and 3600 Stamina instantly, and an additional 2400 Stamina over 20 seconds. Reduces the cost and converts Magicka into Health and Stamina instead. |
Daedric Mines![]() | Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 30 seconds. When a mine is triggered it explodes, dealing 615 Magic Damage and immobilizing the enemy for 2 seconds. |
Daedric Refuge![]() | Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3113 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target’s Max Health. |
Daedric Tomb![]() | Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 30 seconds. When a mine is triggered it explodes, dealing 636 Magic Damage and immobilizing the enemy for 2 seconds. You place the mines at a target location instead of around you. The mines arm instantly. |
Dark Magic Passives
Unholy Knowledge![]() | Reduces the Health, Magicka, and Stamina costs of your abilities by 6%. |
Blood Magic![]() | When you hit an enemy with a directly applied Dark Magic ability, you heal for 874. This effect scales off your Max Health and can occur once every 0.5 seconds. |
Persistence![]() | After blocking an attack, your next Health, Magicka, or Stamina ability costs 15% less. |
Exploitation![]() | When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical rating by 1314 for 20 seconds. |

























