The Winter’s Embrace Skill Line is one of three class skill lines specific to the Warden Class in The Elder Scrolls Online. This class skill line is focused on defensive and utility skills with a frost-based theme.
Warden Winter’s Embrace Skills
Winter’s Embrace Ultimate
Sleet Storm
Twist a violent storm around you, dealing 777 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%.
Twist a violent storm around you, dealing 1199 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%.
Twist a violent storm around you, dealing 388 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up.
Winter’s Embrace Skills
Frost Cloak
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds.
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. Increases the radius and reduces the cost.
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 24 seconds. You gain Minor Protection, reducing your damage taken by 5% for 24 seconds. Grants Minor Protection to you. Increases the duration as the ability ranks up.
Impaling Shards
Conjure icy shards around you to skewer enemies in the area, dealing 270 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect.
Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 278 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. Reduces the cost and immobilizes enemies around you when cast.
Conjure icy shards at the target location to skewer enemies in the area, dealing 211 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Summons at targeted location instead of around you. Deals damage based on your Spell Damage and Max Magicka.
Arctic Wind
Envelop yourself in winter winds, instantly healing for 2258 Health and an additional 270 Health every 1 second over 5 seconds. While the effect persists the winds pulse outwards, dealing 153 Frost Damage every 1 second to nearby enemies. This healing from this ability scales with your Max Health.
Envelop yourself in winter winds, instantly healing for 2258 Health and an additional 270 Health every 1 second over 5 seconds. While the effect persists the winds pulse outwards, dealing 154 Frost Damage every 1 second to nearby enemies. Enemies hit by this effect 3 times are stunned for 4 seconds. This healing from this ability scales with your Max Health. Enemies hit by the damage multiple times are stunned.
Envelop yourself in winter winds, instantly healing for 2332 Health and an additional 270 Health every 1 second over 5 seconds. The winds also sweep out in search of an ally within 12 meters, healing them for 2332 Health. While the effect persists the winds pulse outwards, dealing 154 Frost Damage every 1 second to nearby enemies. The healing from this ability scales with your Max Health. The initial heal also heals a nearby ally.
Crystallized Shield
Spin a shield of ice around you, absorbing up to 13548 damage from 3 projectiles. Each time you absorb a projectile you restore 831 Magicka.
Spin a shield of ice around you, absorbing up to 13548 damage from 3 projectiles. Each time you absorb a projectile you restore 831 Magicka and launch an icy bolt back at the enemy, dealing 636 Frost Damage. This effect can occur once every half second. Absorbing projectiles launches an icy bolt back at the enemy.
Spin a shield of ice around you, absorbing up to 13995 damage from 3 projectiles. Each time you absorb a projectile you restore 831 Magicka and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Absorbing projectiles grants you Major Heroism.
Frozen Gate
Summon an ancient portal, which arms after 1.5 seconds and lasts for 30 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 615 Frost Damage. You can have up to 3 Frozen Gates active at a time.
Summon an ancient portal, which arms after 1.5 seconds, When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 636 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Teleported enemies have their damage done reduced.
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 636 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed.
Increase chance of applying Chilled to enemies with Winter’s Embrace abilities by 200%. Enemies and allies who have recently been Chilled take 10% more Critical Damage and Healing from you.
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