Categories: Final Fantasy Tactics
This guide delves into these crucial hidden mechanics of all jobs and their Stat Growth as we rank them all in Final Fantasy Tactics – The Ivalice Chronicles!

Stat growth in Final Fantasy Tactics is one of the most important, and most misunderstood mechanics in the game. Every job has unique growth rates that determine how your characters develop as they gain levels. If you want to optimize your team for late-game content, this guide breaks down the best jobs to level in, which to avoid, and how to build the strongest physical or magical units possible.
Ranking Stat Growth for All Jobs in Final Fantasy Tactics Remaster
| Job | HP | MP | SPD | PHY | MAG |
|---|---|---|---|---|---|
| Squire | B | C | B | C | B |
| Chemist | C | C | B | C | B |
| Knight | A | C | B | A | B |
| Archer | B | C | B | A | B |
| Monk | A | C | B | B | B |
| White Mage | A | A | B | B | B |
| Black Mage | C | A | B | C | B |
| Time Mage | C | A | B | C | B |
| Summoner | C | S | B | C | B |
| Thief | B | C | A | B | B |
| Orator | B | D | B | B | B |
| Mystic | C | A | B | C | B |
| Geomancer | A | B | B | A | B |
| Dragoon | A | C | B | A | B |
| Samurai | C | C | B | A | B |
| Ninja | C | C | S | A | B |
| Arithmetician | C | A | B | C | B |
| Bard | D | D | B | D | B |
| Dancer | D | D | B | B | B |
| Mime | S | D | B | S | S |
Ranking Stat Growth for All Special Characters in Final Fantasy Tactics Remaster
| Job | HP | MP | SPD | PHY | MAG |
| Squire (Ramza) | B | A | B | B | B |
| Machinist | B | C | B | B | B |
| Holy Knight | A | B | B | B | B |
| Dragonkin | S | A | B | A | SS |
| Templar | A | B | B | B | A |
| Automaton | S | – | S | S | – |
| Skyseer | B | B | B | B | B |
| Netherseer | A | B | B | B | B |
| Sword Saint | A | B | B | A | A |
| Divine Knight | A | C | B | A | B |
| Soldier | B | A | B | B | B |
| Byblos | S | S | S | A | SS |
| Gallant Knight | B | A | B | B | B |
Related
- All Builds FF Tactics Remaster
- Ultimate Jobs Guide FF Tactics Remaster
- Best Party Composition in FFT Remaster
- FFT Best Abilities To Learn First
- Best Special Characters Ranked!
Monk – Excellent Growth (Top Physical)
The Monk remains one of the strongest physical growth jobs in Final Fantasy Tactics Remaster. With A-rank HP and B-rank PA, Monks excel at creating durable, hard-hitting frontliners. Though their MP growth is C-tier and Speed is only B-tier, the sheer efficiency of leveling in Monk makes it a staple for melee optimization. Their stat profile builds raw strength, durability, and reliability. Check the best Monk Build Guide.
Monk Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | A | Among the best frontline HP gains. |
| MP | C | Monks don’t need MP for core abilities. |
| PA | B | Excellent physical attack growth. |
| MA | B | Serviceable but not meant for magic. |
| Speed | B | Consistent speed for melee fighters. |
Recommended Synergies: Throw (Ninja) for ranged options, Chakra or Reequip for sustain. Support: Attack Boost (Geomancer) or Dual Wield (Ninja).
Ninja – Excellent Growth (Top Speed)
Ninjas boast the best Speed growth (S-tier) in the game, dramatically improving a unit’s turn frequency. They also feature A-tier PA and C-tier HP, creating fast but fragile assassins. Leveling here is essential for optimizing agility and action economy. Check the best Ninja Build Guide.
Ninja Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | C | Fragile; mitigate with gear and positioning. |
| MP | C | Weak MP scaling. |
| PA | A | Excellent physical scaling. |
| MA | B | Usable for hybrids. |
| Speed | S | Fastest growth in the game. |
Recommended Synergies: Martial Arts (Monk) for sustain, Steal (Thief) for utility. Support: Dual Wield (signature) or Attack Boost (Geomancer).
Thief – Very Good Growth
The Thief provides A-rank Speed with B-rank HP/PA/MA, making them great for turn economy and early progression toward Ninja. Excellent for speeding up slower units or building agile DPS. Check the best Thief Build Guide.
Thief Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | B | Respectable survivability for a skirmisher. |
| MP | C | Limited MP scaling. |
| PA | B | Solid physical growth. |
| MA | B | Average hybrid value. |
| Speed | A | Key benefit; improves action economy. |
Recommended Synergies: Martial Arts for sustain, Throw for ranged pressure. Support: Dual Wield for DPS or Poach for utility.
Knight – Very Good Growth (Tank Builds)
Knights deliver A-tier HP and PA with average Speed. They’re premier stat builders for durable melee units; pair with Monk or Dragoon for elite frontliners. Check the best Knight Build Guide.
Knight Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | A | Top-tier durability. |
| MP | C | Low MP growth. |
| PA | A | Excellent melee scaling. |
| MA | B | Average; not a casting class. |
| Speed | B | Middle of the pack. |
Recommended Synergies: Monk (self-heal/Chakra), Time Magic (Haste/Slow), White Magic. Support: Attack Boost, Equip Heavy Armor.
Geomancer – Hybrid Growth
Geomancers offer a well-rounded package: A-tier HP/PA with B-tier MP/MA/Speed. Great for sturdy hybrids who can swing and support. Check the best Geomancer Build Guide.
Geomancer Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | A | Reliable frontline durability. |
| MP | B | Decent pool for utility. |
| PA | A | Strong physical scaling. |
| MA | B | Usable magic baseline. |
| Speed | B | Balanced turn rate. |
Recommended Synergies: Time Magic (control), Knight Skills (breaks), Black Magic (coverage). Support: Attack Boost (signature).
Dragoon – Excellent Growth
Dragoons (Lancers) boast A-tier HP/PA and B-tier Speed, making them elite physical builders. Weak MP but top-tier melee growth and Jump versatility. Check the best Dragoon Build Guide.
Dragoon Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | A | High durability. |
| MP | C | Limited magical growth. |
| PA | A | Excellent melee scaling. |
| MA | B | Average for hybrid tricks. |
| Speed | B | Steady action rate. |
Recommended Synergies: Monk (offense/sustain), Ninja (mobility), White Magic (support). Support: Attack Boost.
Squire – Average Growth
Base Squire is balanced but mediocre overall: B-tier HP/Speed/MA and C-tier MP/PA. Great for unlocking jobs and early JP farming, but swap out for better stat builders ASAP. Check the best Squire Build Guide.
Squire Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | B | Stable, serviceable HP. |
| MP | C | Weak MP growth. |
| PA | C | Below better melee classes. |
| MA | B | Fine for hybrids. |
| Speed | B | Average turn economy. |
Recommended Synergies: Item, White Magic, Knight Skills. Support: JP Boost (early grind), Move+1.
Samurai – Good Hybrid Growth
Samurai feature A-tier PA with C-tier HP/MP and B-tier MA/Speed. Great for Draw Out melee-hybrids, though not the optimal stat builder compared to pure physical/magical jobs. Check the best Samurai Build Guide.
Samurai Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | C | Below-average durability. |
| MP | C | Limited casting pool. |
| PA | A | Strong melee scaling. |
| MA | B | Supports Draw Out power. |
| Speed | B | Neutral tempo. |
Recommended Synergies: White Magic, Time Magic, Monk. Support: Attack Boost, Dual Wield (situational).
Archer – Decent Growth
Archers gain A-tier PA with B-tier HP/MA/Speed. Better than their reputation—viable for early physical training, though still behind Monk/Dragoon for raw melee builds. Check the best Archer Build Guide.
Archer Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | B | Respectable durability. |
| MP | C | Low MP growth. |
| PA | A | High physical scaling. |
| MA | B | Average hybrid value. |
| Speed | B | Solid turn frequency. |
Recommended Synergies: Steal, Ninja Skills, Time Magic. Support: Concentrate (signature), Attack Boost.
Black Mage – Excellent Growth (Top Magical)
The Black Mage is the definitive caster-leveling job: A-tier MP and B-tier MA with fragile HP. Foundation for magical offense and Arithmeticks setups. Check the best Black Mage Build Guide.
Black Mage Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | C | Keep out of danger. |
| MP | A | Great casting pool. |
| PA | C | Irrelevant for casters. |
| MA | B | Strong magical scaling. |
| Speed | B | Balanced tempo. |
Recommended Synergies: Time Magic, Summon. Support: Magick Boost, Half MP.
Time Mage – Very Good Growth
The Time Mage provides A-tier MP and B-tier MA/Speed—fantastic for support casters and MP-hungry builds. Check the best Time Mage Build Guide.
Time Mage Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | C | Fragile. |
| MP | A | Deep reserve for buffs/debuffs. |
| PA | C | Not for melee. |
| MA | B | Great for support magic. |
| Speed | B | Keeps turns consistent. |
Recommended Synergies: White Magic, Black Magic, Summon. Support: Swiftness, Halve MP.
Summoner – Elite Magical Growth
Summoners boast S-tier MP with B-tier MA/Speed. Top choice for high-cost AoE magic leveling; fragile HP, massive output. Check the best Summoner Build Guide.
Summoner Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | C | Backline only. |
| MP | S | Best MP growth. |
| PA | C | Ignore melee. |
| MA | B | Strong power scaling. |
| Speed | B | Balanced cast tempo. |
Recommended Synergies: Time Magic, White Magic, Arithmeticks. Support: Move-MP Up, Half MP.
White Mage – Solid Magical Growth
The White Mage offers unusual A-tier HP alongside A-tier MP and B-tier MA/Speed. Very reliable for durable support casters. Check the best White Mage Build Guide.
White Mage Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | A | Surprisingly sturdy. |
| MP | A | Great sustain for heals. |
| PA | B | Decent hybrid baseline. |
| MA | B | Boosts healing power. |
| Speed | B | Stable turns. |
Recommended Synergies: Time Magic, Black Magic, Item. Support: Defense Up, Move-MP Up.
Arithmetician (Calculator) – Weak Growth
Arithmeticians have A-tier MP and B-tier MA/Speed but C-tier HP/PA. Still not recommended for leveling—use for its skillset after building stats elsewhere. Check the best Arithmetician Build Guide.
Arithmetician Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | C | Low durability. |
| MP | A | Excellent pool. |
| PA | C | Ignore melee scaling. |
| MA | B | Good magic baseline. |
| Speed | B | Average tempo. |
Recommended Synergies: Black/White Magic. Support: Move-MP Up, Magick Boost.
Mystic – Good Support Growth
Mystics (Yin-Yang) offer A-tier MP with B-tier MA/Speed, making them dependable for debuff/support builds despite C-tier HP/PA. Check the best Mystic Build Guide.
Mystic Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | C | Keep protected. |
| MP | A | Great sustain for status magic. |
| PA | C | Not a melee class. |
| MA | B | Good magical scaling. |
| Speed | B | Balanced pacing. |
Recommended Synergies: White Magic, Time Magic, Black Magic. Support: Magick Boost, Move-MP Up.
Orator – Mediocre Growth
The Orator has B-tier HP/PA/MA/Speed but D-tier MP, leaving it average overall. Useful utility kit; middling stat builder. Check the best Orator Build Guide.
Orator Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | B | Stable HP. |
| MP | D | Poor MP scaling. |
| PA | B | Respectable melee baseline. |
| MA | B | Average caster baseline. |
| Speed | B | Average action rate. |
Recommended Synergies: Time/White/Mystic for utility. Support: Concentrate, Defense Up.
Mime – Top-Tier Growth (Risk/Reward)
Remaster Mime features S-tier HP/PA/MA with B-tier Speed and D-tier MP—incredible stat growth but no abilities and no JP. Level with caution.
Mime Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | S | Best-in-class durability. |
| MP | D | Very poor MP growth. |
| PA | S | Elite physical scaling. |
| MA | S | Elite magical scaling. |
| Speed | B | Respectable action rate. |
Recommended Synergies: N/A (no innate actives) — build stats elsewhere first. Support: Attack Up, Defense Up.
Bard – Below Average Growth
Bard has D-tier HP/MP/PA with B-tier MA/Speed. Use for songs and utility, not for leveling long-term.
Bard Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | D | Very fragile. |
| MP | D | Poor MP growth. |
| PA | D | Very weak physically. |
| MA | B | Usable for song power. |
| Speed | B | Only real bright spot. |
Recommended Synergies: White/Time/Summon for support. Support: Defense Up, Move+3, Concentrate.
Dancer – Below Average Growth
Dancer mirrors Bard with D-tier HP/MP, but slightly better melee profile: B-tier PA/MA/Speed. Level elsewhere; swap in for dances.
Dancer Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | D | Very fragile; backline only. |
| MP | D | Weak MP scaling. |
| PA | B | Usable physical baseline. |
| MA | B | Usable magical baseline. |
| Speed | B | Good tempo for utility. |
Recommended Synergies: White/Time/Summon for support. Support: Defense Up, Concentrate, Move+2.
Chemist – Utility & Balanced Growth
Chemist growth is steady: B-tier Speed with C-tier HP/MP/PA and B-tier MA. Great starter for Items/Auto-Potion, but transition to stronger stat builders soon. Check the best Chemist Build Guide.
Chemist Stat Growth Overview
| Stat | Growth Rank | Notes |
|---|---|---|
| HP | C | Average durability. |
| MP | C | Serviceable MP growth. |
| PA | C | Weak melee scaling. |
| MA | B | Decent support baseline. |
| Speed | B | Good early-game pacing. |
Recommended Synergies: Item (default), White Magic, Time Magic. Support: Throw Item, Auto-Potion, Concentrate.
ChangeLog and Updates
- v1.2.0 – October 16, 2025 – changed values to correct inaccuracy and added a table for special characters.
- v1.1.0 – October 1, 2025 – added more detailed charts with every job.
- v1.0 – September 30, 2025 – originally posted upon FFT Remaster Release.
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