Latest Update: June 2, 2026 – Categories: No Rest For The Wicked
Moon Studios has officially confirmed the 1.0 launch window for No Rest for the Wicked, and it bringsaround 100 hours of content, a redesigned class system, and the story’s final chapter when it arrives this October.

After more than two years in Steam Early Access and 1.8 million copies sold, No Rest for the Wicked finally has a confirmed 1.0 launch window. Moon Studios revealed the news during the Sony State of Play broadcast on June 2, 2026, alongside a new trailer showing off new environments, enemies, bosses, and story sequences from the complete game. The full release is a massive expansion of what Early Access players already know, and for newcomers it is the best possible time to jump in.
No Rest For The Wicked 1.0 Release Date TLDR
No Rest for the Wicked 1.0 launches in October 2026. It will be available on PC via Steam and PlayStation 5 simultaneously. Xbox Series X and S and Nintendo Switch 2 versions are confirmed but will release at a later date that has not yet been announced.
Quick Summary
No Rest for the Wicked 1.0 arrives October 2026 on PC and PS5, delivering around 100 hours of total content including 60+ hours of new material, 15+ handcrafted regions, a reimagined class system, a new horde mode, and the story’s final arc. Early Access players on PC upgrade automatically at no extra cost, but the price rises from $40 to $60 at launch.
Platforms: PC and PS5 at Launch, Xbox Later
The 1.0 release is confirmed for PC via Steam and PlayStation 5 in October 2026. Xbox Series X and S will not be part of the launch window, with Moon Studios confirming it will arrive on that platform at a later, unannounced date. Nintendo Switch 2 is in the same situation: planned, but without a confirmed timeline.
The absence of Xbox at launch is not a surprise to anyone who has been following the game’s development. In July 2025, Moon Studios CEO Thomas Mahler addressed the situation directly, citing market conditions as the reason PS5 was being prioritized. He specifically pointed to the added technical burden of simultaneously optimizing for both the Xbox Series X and the less powerful Series S as a meaningful resource strain for a studio of roughly 80 people. Mahler also noted that Moon Studios wanted to ship the finished 1.0 build first before taking on the more demanding console certification processes, which are significantly less accommodating of Early Access titles than Steam.

What Is No Rest For The Wicked?
No Rest for the Wicked is a precision action RPG developed by Moon Studios, the independent studio behind Ori and the Blind Forest and Ori and the Will of the Wisps. The game entered Steam Early Access on April 18, 2024, and has been in continuous development since, receiving multiple major updates including the Breach content expansion and the Together co-op update that launched in January 2026.
The game puts players in the role of a Cerim warrior, a holy soldier sent to the island of Isola Sacra to investigate and contain the Pestilence, an ancient plague tearing through a kingdom already destabilized by political conflict. The setting is dark, hand-painted, and immediately distinctive, with a visual style that carries the same artistic conviction as Moon Studios’ Ori games but pushed into something considerably more brutal.

What’s Included in NRFTW 1.0
The 1.0 release for No Rest For The Wicked is a dramatically expanded version of the game. Moon Studios describes the complete package as offering around 100 hours of content for both solo players and multiplayer groups, with over 60 hours of that being entirely new material added for the full release. Here is everything confirmed:
60+ Hours of New Content: Added on top of the existing Early Access content, bringing the total experience to around 100 hours. This covers new campaign chapters, zones, enemies, bosses, and endgame activities.
15+ Handcrafted Regions: The full game’s world consists of more than 15 hand-designed regions packed with secrets, terrifying boss encounters, and intricate interconnected pathways.
Reimagined Class and Progression System: The class system has been completely redesigned for 1.0. Moon Studios describes it as a system built around flexibility, with the design goal that two players using the exact same weapon will play nothing alike.
Final Story Arc: The narrative that Early Access players have been theorizing about since 2024 reaches its conclusion in 1.0. Moon Studios describes the final chapter as covering politics, revenge, and passion, with handcrafted cinematic sequences throughout. This is the ending the game has been building toward.
Horde Mode: A new dedicated horde mode arrives in 1.0 as a standalone endgame activity for players who want to stress-test their build after finishing the campaign.
Persistent Multiplayer: Players can share their journey in free private realms that continue to evolve even when the original realm creator is offline. This is the fully realized version of the co-op system introduced during Early Access with the Together update.
Endgame Content and Replayability: Beyond the horde mode, Moon Studios has confirmed additional challenging endgame activities designed specifically for dedicated players who want to keep pushing after the story concludes.
Crossplay and Cross-Save: Full crossplay and cross-save between PC and PS5 is confirmed for launch, meaning players on both platforms can adventure together and share progress without restriction.

Early Access: How to Upgrade to 1.0
If you already own No Rest for the Wicked through Steam Early Access, no additional purchase is required. Your copy automatically upgrades to 1.0 when it launches in October. Early Access buyers locked in at the lower $40 price and keep that permanently, the price increases to $60 for new buyers at launch.
For new players on PC, the game is currently available at a limited-time 30% discount following the State of Play announcement. That promotion will not last, and the price rises to $60 at 1.0.
Early Access Founders Pack
The Early Access Founder’s Pack is a free bundle available to anyone who purchases the game on PC before July 10, 2026. All rewards unlock when 1.0 launches. Here is exactly what is included:
- Spirit Cavern is an exclusive hand-crafted hideout available only to Founders, built as a home within Isola Sacra that bridges the worlds of No Rest for the Wicked and Moon Studios’ Ori legacy.
- Sayer’s Vow is a unique sword that can only be obtained by Founders. It cannot be earned or purchased after 1.0 launches.
- The Founder’s Tag displays a permanent special tag alongside your name in-game, marking you as someone who was part of the game’s development journey before 1.0.
- The Founders Test Realm gives Founders ongoing access to a dedicated public beta realm even after launch, letting early supporters help shape future updates before they roll out to everyone.
PS5 players receive the full Founder’s Pack by pre-ordering the game any time between when pre-orders open and launch day.

The Final Word
October 2026 is the window to plan around. If you are on PC and even moderately interested, buying before July 10 locks in the $40 price, gives you immediate access to the current Early Access build in its strongest state yet, and earns you the full Founder’s Pack including the exclusive Founders Test Realm access that carries forward past launch. If you are on PS5, pre-ordering before launch day achieves the same result. Xbox players will need to wait, but the version they eventually receive will be the fully polished 1.0 release. For players deciding whether to jump in now or wait for October, the math is straightforward: buying before July 10 saves $20 and locks in permanent perks that disappear on launch day.
Video Announcement: 1.0 Release
No Rest For The Wicked 1.0 FAQ
1. When is No Rest for the Wicked 1.0?
No Rest for the Wicked 1.0 launches in October 2026 on PC via Steam and PlayStation 5.
2. Is No Rest for the Wicked coming to Xbox?
Yes, but not at launch. Xbox Series X and S is confirmed for a later, unannounced date, with Moon Studios citing market conditions and the resource cost of optimizing for both Series X and the less powerful Series S as the main reasons for the delay.
3. Do Early Access players need to repurchase the game for 1.0?
No. All existing Steam Early Access purchases automatically upgrade to 1.0 at no additional cost.
4. Will the price go up at 1.0?
Yes. The game increases from $40 to $60 when 1.0 launches, though Early Access buyers keep the lower price permanently.
5. Does No Rest for the Wicked have crossplay?
Yes. Full crossplay and cross-save between PC and PS5 is confirmed at launch.



