Choosing your starting class is a key decision in Octopath Traveler 0, as your first job shapes your early strategy and determines your initial strengths and weaknesses. The Warrior stands out as a strong first job choice thanks to its high survivability and offensive power, giving players a solid foundation for the opening chapters.

Related
- Octopath Traveler 0 Preview
- Ultimate Jobs Guide
- Best Starting Jobs Explained
- Octopath Traveler 0 Character Creation
- OT0 Town Building Guide
Warrior Job Explained
Warriors represent raw strength and endurance, capable of dealing heavy damage with swords and polearms while protecting allies with defensive skills. Compared to other options, some players consider Warrior the best job for those seeking a reliable front-line presence and consistent damage output. They specialize in breaking enemy shields and retaliating with powerful counterattacks. Their high HP and physical defense make them perfect for holding the front line in difficult battles. With the right support, a Warrior can anchor any team, providing both offense and stability throughout the journey. As you progress, unlocking new battle skills with JP is crucial for expanding the Warrior’s combat options and adapting to tougher challenges.
Warrior Description
Skilled with the sword, warriors specialize in physical attacks and boast high defenses. In time, they can grow to master a variety of offensive abilities.
Warrior Attribute Bonuses
The Warrior job has bonuses to:
- Max. HP
- Phys. Atk.
- Phys. Def.
- Accuracy
Warrior Weapons
The Warrior job can use the sword and polearm weapons.
Warrior Job Skills
The best skills for the Warrior Job in Octopath Traveler 0 are Abide, Helmcleaver, and Upending Strike. Abide and Helmcleaver buff your Physical Attack and debuff enemies while Upending Strike deals a great amount of sword damage 2 times to an enemy.
| Skill | SP Cost | Description |
| Cross Strike | 12 | Deal sword damage to a foe. |
| Abide | 6 | Raise own Phys. Atk. for 3 turn(s). |
| Spearhead | 9 | Deal polearm damage to a foe. Act faster next turn. |
| Helmcleaver | 8 | Deal sword damage to a foe, and lower Phys. Def. for 2 turn(s). |
| Counter Posture | 36 | Counter physical attacks with a sword for 2 turn(s). |
| Assault | 34 | Deal polearm damage to all foes. More potent if attacking from the back row. |
| Upending Strike | 35 | Deal great sword damage to a foe 2 time(s). |
| Brand’s Blade | ULT | Deal great sword damage to a foe. |
Warrior Support Skills
The Warrior’s support skills boost their Physical Attack and Physical Defense, plus give them bonus attack skill potency while at 100% HP and increased BP recovery when they have an attribute-reducing effect.
| Skill | Description |
| Peak Performance | Raise the equipped character’s attack skill potency when HP is at least 100%. |
| Phys. Atk. +50 | Raise the equipped character’s Phys. Atk. by 50. |
| Phys. Def. +50 | Raise the equipped character’s Phys. Def. by 50. |
| Defiant Spirit | When the equipped character has an attribute-reducing effect, raise BP recovery by 1 at the start of turn. |
Warrior Pros and Cons
Pros
- High physical attack and defense make them reliable front-line fighters.
- Access to both swords and polearms provides excellent coverage for breaking enemy shields.
- Buffs like Abide and debuffs like Helmcleaver enhance both their offense and team synergy.
- Counter Posture and Upending Strike offer strong counterplay options.
- Dependable anchors for almost any party setup.
Cons
- Limited range of abilities outside of direct physical attacks, offering little elemental attacks.
- High SP costs on stronger skills can limit sustained offense.
- Lower speed means they often act late in the turn order.
- Weak against magic-heavy enemies due to lower elemental defense.
- Requires setup and positioning to get the most value from abilities like Assault or Counter Posture.
Octopath Traveler 0 Warrior Explained
Selecting your starting job in Octopath Traveler 0 is one of the most important decisions you’ll make at the beginning of your adventure. The starting job, or starting class, shapes your main character’s initial skills and battle role. With eight available jobs in Octopath Traveler 0, each offering unique strengths, it’s essential to pick a class that matches your preferred playstyle and sets your party up for success in the early game.
The Warrior job stands out as a top choice for many players who want to dive straight into the action. As a starting job, the Warrior excels at physical attacks, boasting high defenses and the ability to break through enemy shields with ease. This makes the Warrior a reliable front-line fighter, capable of dealing heavy physical damage and withstanding hits from even the toughest foes. Warriors also gain access to skills that can raise BP recovery, allowing them to act faster and unleash powerful attacks more frequently.
However, the best starting job in Octopath Traveler 0 isn’t the same for everyone. If you prefer to focus on elemental attacks or support your party with healing and buffs, jobs like Scholar or Cleric might be a better fit. These classes offer strong elemental damage and support skills, helping your party members survive longer and exploit enemy weaknesses. For a more dynamic approach, consider the Thief job to steal items or the Merchant to farm leaves and JP.
When choosing your starting job, consider how it will complement your overall party composition and the roles you want your characters to fill. Also, as you level up you can choose a second job too, so if any other job looks appealing to you, consider adding it later on.



