In this guide, we show all The Outer World 2 weapons that have been revealed so far in trials and videos and showcase their power!

Weapons are the cornerstone of combat and character progression in the Outer Worlds series. In the original game, you fought to survive the corporate jungle in Halcyon Colony. From wacky weapons like the Shrink Ray, to conventional weapons like a Shotgun, The Outer Worlds 1 had much to offer. Fans of the series are eagerly anticipating the new weapons and features that have been teased for the sequel.
In The Outer Worlds 2, the developers, Obsidian Entertainment expand your arsenal even further. The sequel will feature more uniques, including more science weapons, and a better combat flow from the previous game. The introduction of new weapons promises to enhance gameplay variety, offering both innovative melee and ranged options. You can expect gunplay to be improved and more diverse, giving players even more control over their builds and playstyles.
This guide will showcase what we’ve seen from the game trailers and pre-release content and expound upon individual weapons with unique features. The details revealed so far about these weapons have only increased player anticipation, as each new reveal highlights the depth and creativity behind the arsenal.
How Weapons Work in The Outer Worlds 2

In the Outer Worlds 2, weapons work in a similar way from the first game. Combat works by giving players access to a variety of weapon mechanics and systems, allowing them to choose from melee, handguns, long guns, heavy weapons, and more. Each weapon falls into a broad category like melee, handguns, long guns, heavy weapons, etc. You can take skills and perks to increase their individual effectiveness. These weapons will have their own damage type like physical, plasma, corrosion, etc. Thus, individual monsters or enemies will have weaknesses or resistance to weapon types motivating players to keep a variety of weapons handy for specific encounters.
Weapons in The Outer Worlds 1 were obtained in common RPG ways: defeating enemies, chests, quest rewards, etc. You could also buy them at various planets and settlements with rotating stocks of weapons, mod sna dammunition. However, Unique and Science weapons, the best kinds, were often found in specific locations, quests, or hidden areas.
Obsidian Entertainment has confirmed Unique and Sciences weapons will return, so we expect obtaining weapons to be similar to the first game. However, the developers confirmed modding to be different. In Outer Worlds 2, each weapon has a unique suite of mods that applies only to that weapon. These mods can enhance your weapons by improving performance or adding new effects. This system allows players to tailor their weapons to their preferred playstyle, making each weapon feel unique. They give an example of a shotgun that you can modify for faster movement speed. Therefore, you can expect a wide variety of customization mods for each and every weapon that look, perform, and feel different.
Weapon Management

Much like The Outer Worlds 1, players in The Outer Worlds 2 can have up to 4 weapons equipped at any one time. Players can switch to each equipped weapon by using a quick slot wheel similar to how it worked in the original game. Conveniently, this also shows you how much ammo you have for each weapon.
Weapon Categories in Outer Worlds 2






The Outer Worlds 2 weapon types look to expand on the initial game with three broad categories: throwable, range, and melee. New to the game are throwables like grenades, science grenades, and even distraction devices. Returning to OW2 are melee and ranged weapons. For melee weapons, we see one handed daggers and two handed samurai swords and even an electric scythe! It looks like there is something for everyone with the sheer variety of weapon types.
Many aspects of weapon variety and mechanics remain consistent with the original game, ensuring that familiar features are still present alongside new additions. Here’s a breakdown sample of the types of weapons you can expect in The Outer Worlds 2:
- Science Weapons: Shrink Ray, Shock/Science Grenades, Disintegrator.
- Handguns: This includes Revolvers, Light Pistols, and Bolters.
- Long Guns: Typical ballistic weapons including Hunting Rifles, Assault Rifles and Shotguns, but can also include energy style weapons like Plasma Rifles.
- Support/Throwable: Smoke grenade for evasion.
- Heavy Weapons: Flamethrower, Heavy Machine Gun Mk 2, Plasma Launcher, Grenade Launchers.
- 1-Handed Melee Weapons: Knives, Daggers and Swords.
- 2-Handed Melee Weapons: N‑Ray Scythe, knives, swords.
Players can also collect various stuff related to weapons, such as mods, ammo, and unique items, which are vital for customizing and enhancing your arsenal.
Just keep in mind, there will be “base” weapon models and unique versions of specific weapons. Therefore, experiment with a variety of weapon types and playstyles before committing to a build or a playstyle. Unless you just know range sniping is for you, then The Outer Worlds 2 has you covered (see the Planet Killer below)!
All Weapons Revealed Outer Worlds 2
| Weapon Name | Type |
| Boarst Blaster | Heavy Weapon |
| Bullet Blender | Science |
| Planet Killer | Sniper |
| Plasma Pistol | Pistol |
| Spectrum Dance Saber | Melee |
| Armageddon | Heavy Weapon |
| Popup Gun | Heavy Weapon |
| Shrink Ray | Science Handgun |
| Rookies Reward | Rifle |
| Plasma Rifle | Energy Rifle |
| Shock Grenade | Throwable |
| Smoke Grenade | Throwable |
| Heavy Plasma Launcher | Heavy Weapon |
| N‑Ray Scythe | Melee Weapon |
| Science Grenade | Throwable |
| Silenced Pistol (Whisper‑Quiet) | Handgun |
| Burst Assault Rifle | Automatic Rifle |
| Heavy Machine Gun Mk 2 | Heavy Weapon |
| Bolter Pistol 2.0 | Energy Handgun |
| Unique Disintegrator Gun | Energy Pistol |
| Anarchist’s Cookbook Grenade Launcher | Heavy Throwable |
| Flamethrower | Heavy Weapon |
| Big Bang | Heavy Weapon |
Big Bang

Inspired by the Doom series BFG, the Big Bang is your massive heavy weapon used for clearing out waves of enemies or bosses. What’s interesting about the Big Bang is it uses a unique rare ammo found from rifts. Therefore, it won’t be a weapon you use without serious consideration because of the scarcity of the ammunition. The ammo is called Arc Gas and it will require players to seek out this unique energy source.
The Big Bang charges then shoots out a massive ball of heated gas nuking everything in it’s path. The weapon synergizes well with a new edition: throwable grenades. There are grenades that pop up enemies in the air, allowing you to shred through huge waves clumped together.
The developers hinted that this ammunition is very rare. So rare that you may only get to use the Big Bang a few times in an entire playthrough. Since it uses Rift energy, there might not be an unlimited supply, so be cautions once you obtain the mighty Big Bang gun! Additionally, the rift energy powering the Big Bang could potentially be used to escape from tough encounters or facilities, giving players a strategic option when facing overwhelming odds.
Bullet Blender

The Bullet Blender uses ammunition from your inventory, thus not requiring the player to reload. What makes this weapon unique is that using different ammunition causes the weapon to fire differently. As you can imagine, this might be y our go-to weapon when ammunition is plenty for a weapon type you do not use and you can’t afford to reload frequently in combat.
Plasma Pistol

The Plasma Pistol isn’t your regular old revolver. Instead, the Plasma Pistol charges up over time and players will see these bulbs light up and change on the weapon. This indicates your charge level, and how many bolts (projectiles) will come out. What makes this weapon interesting is there’s a timing mechanic in the bulbs charging. If you release at just the right time when all the bulbs light up (audio and visual que), you get a huge damage bonus when fired.
Planet Killer

The Planet Killer is a high-powered Sniper Rifle with a ton of mechanics. It uses plasma charges, has a slow rate of fire, and a long reload time, but the second highest damage only to the Big Bang.
Firstly, you charge the weapon using a hand crank. Once you aim down sights, there is a visual indicator that lights up with fire when you are charging for maximum damage. With the time dilation system, it’s easy to rip off huge headshots (weak point) and nuke enemies clear across the map.
However, the weapon has major downsides, as it’s meant to be a one-and-done type of shot. If you’re at max range, you can get off multiple rounds before enemies close the distance. Moreover, you’re not going to to want to use this sneaking around because it’s very loud. But Obsidian has put some flare into even the traditional sniper rifle setup and this looks great.
Boarst Blaster

The Boarst Blast is a unique weapon that fires out large tumors like grenades. In fact, these tumors can explode just like a grenade. The tumors, if not exploded can be eaten by the player for a small bit of health though they are toxic. Overall, the firing speed looks slow but the tumor spread large so it could be a good AOE type of weapon. However, the range fall off on the Boarst Blaster seems to be it’s biggest issue and it might just be a fun weapon to use rather than a meta-defining one.
Spectrum Dance Saber

The Spectrum Dance Saber looks and performances like Dance Dance Revolution, except with a Samurai Sword. When you draw the Saber, you see a rainbow spectrum on your UI HUD. If you swing and time the beat just right (and yes there is music playing), you are rewarded with higher damage or bonuses.
The weapon’s mechanics are designed to encourage players to experiment with timing and rhythm for maximum effectiveness. Similar to the Plasma Pistol, they likely wanted players to have more fun options rather than standard meta weapons and this one of them. Don’t attempt to sneak up on any enemies in stealth with this weapon, because the shimmering lights and loud music is a dead giveaway to your location.
Armageddon

Another fun and silly weapon shown is Armageddon (Arm-ageddon). You shoot out, well, arms, hence the name. These arms attach to targets or ground and attack enemies. The weapon itself looks infected with some kind of fleshy blob (gross), but who knows firing endless amounts of body parts sounds fun!
Popup Gun

One of the most humourous weapons, showing Outer Worlds 2 political theme is the Popup Gun. This gun fires drones that distract enemies with corporate advertisements, jingles, and slogans. Imagine walking through Las Vegas getting harrassed by endless amounts of people trying to hand you advertisements? Well, that’s the Popup Gun except with drones.
An interesting mechanic of the weapon is you can explode the drones upon reload. So while it has a silly concept, it might be effective and a bit silly. The Outer Worlds 2 is likely to keep poking fun at capitalism and corporate greed and this weapon is one way to do that!
Shrink Ray

The classic Shrink Ray gun returns from the original Outer Worlds game and it’s upgraded! Now when you shrink an enemy, they stay shrunk permanently. Moreover, you can shrink then squish enemies as you stomp them or kick them, flying enemies off in the distance. While it might be simpler to just kill an enemy, this is a fun way to dispose of enemies and it might just save you some precious ammo for using the Big Bang later.
Rookies Reward

A weapon players are likely to use a lot in the Outer Worlds 2 is Rookies Reward. This gun levels up throughout your playthrough. Each time you level up, an explosion of confetti happens around you, alerting you of increased power. Rookies Reward looks to be a decent assault rifle with decent rate of fire, damage, and range. Thus, you can always fall back on a ballistic classic that stays caught up in power and level while you use it.
Shock Grenade (Throwable)

As mentioned earlier, throwables have been added like grenades. And in true Outer Worlds fashion, these aren’t relegated to simple frag grenades. Shock Grenade were shown in the trailer allowing you to popup enemies into the air. Once in the air, these enemies were unable to take action or return fire. Thus, you can expect a heavy reliance on grenades.
Additionally, you won’t have just science or standard grenades but distraction devices for stealth players. It’s likely there are many different types of throwables to experiment with and combine with different weapon types to make your perfect Outer Worlds 2 build.
The Game World of Outer Worlds 2
Outer Worlds 2 invites players to step into a vibrant, unpredictable universe where every choice can shape the fate of entire worlds. As an Earth Directorate agent, you’ll explore a brand-new star system teeming with unique planets, bustling space stations, and mysterious moons.
One of the standout features of The Outer Worlds 2 is its commitment to player agency. Whether you’re forging alliances with the powerful Earth Directorate, siding with the enigmatic Protectorate, or navigating the ambitions of the Order of the Ascendant, your decisions will influence the game’s story and the world around you. Each faction brings its own strengths, weaknesses, and hidden agendas, encouraging players to weigh their options and consider the consequences of every action.
Gameplay in Outer Worlds 2 is all about giving players more options and freedom. You can explore sprawling environments, engage in meaningful conversations with NPCs, and tackle quests in multiple ways. The game’s arsenal is as diverse as its world, with weapons like the Pop Up Gun, which launches drones that bombard enemies with relentless ads, and the Spectrum Dance Saber, a melee weapon that rewards perfectly timed attacks with extra damage and dazzling effects.
For those who prefer firepower, the Planet Killer sniper rifle and the devastating Big Bang heavy weapon offer new ways to dominate the battlefield, while the Bullet Blender and Shrink Ray add a creative twist to combat encounters.
Developed by Obsidian Entertainment, famous for their work on the original The Outer Worlds, Fallout: New Vegas, and Pillars of Eternity, and published by Xbox Game Studios, The Outer Worlds 2 is set to deliver a rich, single-player RPG experience. The game will be available on Xbox Series X|S, Windows PC, and PlayStation 5, with a release date set for October 29, 2025. Players can choose between the standard edition and a premium edition, which includes bonus content like a DLC pass and a digital art book.
Customization is at the core of Outer Worlds 2’s gameplay. Players can tailor their character’s skills, abilities, and equipment to suit their preferred playstyle – whether that means sneaking past enemies, talking your way out of trouble, or going in guns blazing. With a huge range of guns, melee weapons, and special abilities to discover, every playthrough offers new ways to engage with the world and its challenges.
FAQs – The Outer Worlds 2 Weapons
Are weapons moddable like in the first game?
Yes, weapon mods in The Outer Worlds 2 are limited to a specific suite of mods per weapons. Meaning, every gun will have a variety of mods that can be used, not a universal list. Thus, you can customize weapons even further allowing for more diverse builds.
Will science weapons return?
Yes, The Outer Worlds 2 will have science weapons. You can expect returning weapons like the Shrink Ray and new science weapons that are being added.
Are there weapon skins from pre-order packs?
Yes, The Outer Worlds 2 features two bonuses that contain skin packs. If you pre-order, you gain the Commander Zane’s Battle Pack which has the Zane’s Pistol and Dagger. Second, if you get the Premium Edition, players will get Commander Zane’s and Corporate Appreciate Prize pack.
What weapon classes have been confirmed so far?
Classes haven’t been confirmed for The Outer Worlds 2. Players select their background in character creation and players select skills, perks, and traits to enhnace their builds.
Will there be melee builds?
Yes, in The Outer Worlds 2 you have a variety of melee weapons like knives, scythes, and much more. There are also dedicated skills and perks for players who enjoy melee playstyles.
Dive Into The Outer Worlds 2!
Check the links below to browse more guides and builds for The Outer Worlds 2:



