Latest Update: September 14, 2026
Welcome to your complete RuneScape: Dragonwilds wiki and guide hub, covering the world of Ashenfall, its survival systems, combat, skills, and everything new in the 1.0 full release.

RuneScape: Dragonwilds is an open-world co-op survival crafting game developed by Jagex and the first standalone title in the iconic RuneScape games franchise. Set on Gielinor’s previously unexplored continent of Ashenfall, it draws on iconic RuneScape lore while telling an all new adventure entirely separate from the original MMORPG. After 17 months in early access and over one million copies sold, the game reached its full release as version 1.0 on September 15, 2026, launching simultaneously on PC, PlayStation 5, Xbox Series X and S, and Nintendo Switch 2, with full crossplay across every platform.
Runescape Dragonwilds Wiki Overview
This dragonwilds wiki covers everything you need to survive and thrive in Ashenfall: the world, the story, every skill, the combat system, the builds, and all the new content introduced at 1.0 launch. This RuneScape Dragonwilds wiki is a living document that grows alongside the game, and every guide page will be updated as Jagex continues to expand Dragonwilds following the full release.
Quick Summary: RuneScape: Dragonwilds 1.0 launched September 15, 2026 on PC, PS5, Xbox Series X|S, and Nintendo Switch 2. The 1.0 update, titled Rage of Kuldra, concludes the main Kuldra’s Saga storyline with the Scorned Wilderness raid, adds the Dragon Queen boss encounter, introduces a new gear tier, reworks combat, and delivers the Umbral Sands expansion content. The game is available day one on Xbox Game Pass and PlayStation Plus Extra.
What Is RuneScape: Dragonwilds?
RuneScape Dragonwilds is a co-op survival RPG set in Ashenfall, a sealed-off corner of Gielinor that functions as RuneScape’s forgotten continent. Wild, untamed magic spills across its fractured lands in ways that the settled kingdoms of the main RuneScape world cannot explain or control. You and up to five other players embark on a journey into this anima rich landscape to uncover its ancient secrets, battle its fearsome Garou inhabitants, slay its dragons, and discover why this powerful force of uncontrolled magic has begun to seep through the continent’s barriers.
The game keeps RuneScape’s iconic skill-based progression at its core. You grind skills by performing actions: gather wood to level Woodcutting, craft gear to advance Artisan, fight monsters to level Attack, Ranged, or Magic. Every skill you progress unlocks new abilities, new crafting recipes, and new ways to interact with the world. The survival layer adds hunger, shelter, temperature, and resource scarcity to the familiar skill loop, making survival as important a system to master as combat.
Dragonwilds entered early access on April 15, 2025, and Jagex has consistently shipped major updates throughout the early access period in response to player feedback. The dedicated server update arrived in the March 0.11 patch, earlier than originally planned, specifically because community feedback made the priority clear. Executive Producer Jesse America described this approach at the 1.0 launch: the development team built the full release in active conversation with the community, and the resulting game reflects that community driven, player centric philosophy.

RuneScape: Dragonwilds 1.0 Full Release
RuneScape: Dragonwilds left early access and launched version 1.0 on September 15, 2026 at 4PM UTC. The 1.0 full release is titled Rage of Kuldra and is the largest single update the game has received since its early access launch in April 2025. It brings the Scorned Wilderness raid, the Dragon Queen Kuldra as a five-headed final boss, Runite-tier gear, a combat rework, and the Umbral Sands expansion content all in one simultaneous launch.
Platforms and Availability
The 1.0 full release launched simultaneously across:
PC via Steam and the Epic Games Store. PlayStation 5, included in PS Plus Extra and Premium from day one. Xbox Series X and S, available on Xbox Game Pass Ultimate, Game Pass Premium, and PC Game Pass from day one. Nintendo Switch 2, with Nintendo Game Chat support included.
Full crossplay is supported across all platforms, meaning console players can join PC-hosted servers and vice versa from day one. The server player cap remains at six players following the 0.11 update, which raised it from four. Crossplay means the player base for finding server partners expanded overnight with the console launch.
What Is New in 1.0
The Scorned Wilderness is the 1.0 launch’s headline addition: a new biome and the game’s first raid encounter, built around the Dragon Queen Kuldra and her most powerful force of corrupted dragon minions. The Scorned Wilderness raid requires a coordinated group and concludes the Kuldra’s Saga storyline that has run through the early access period. Defeating the Dragon Queen closes this chapter of Ashenfall’s story, though Jagex has confirmed the story of the continent itself is not over and plans to continue expanding Dragonwilds after 1.0.
Runite gear is the new top crafting tier introduced at 1.0, sitting above the previously available gear tiers and requiring resources gathered from the Scorned Wilderness to craft. Players who want the best available weapons and armor at 1.0 launch will need to progress through the raid content to gather the materials that unlock Runite-tier crafting.
A combat rework comes alongside the Scorned Wilderness zone, adjusting how parrying, blocking, and special attacks interact with the three combat styles. The rework is intended to bring the feel of combat closer to what the development team believes it should be at full release rather than at early access baseline.
The Umbral Sands expansion content, which was teased during the early access period, is included with the 1.0 launch rather than arriving as a separate paid update.
The World of Ashenfall
Ashenfall is Gielinor’s forgotten continent, separated from the main RuneScape world by barriers that have kept it largely inaccessible for centuries. Within those barriers, untamed magic has reshaped the land into vibrant regions that bear little resemblance to the settled areas of the wider world. The continent operates under its own rules, with the anima of the land itself behaving differently from anywhere else on Gielinor.
The fractured lands of Ashenfall are divided into distinct biomes, each with its own resource profile, enemy types, and environmental hazards. The early access period introduced several regions including the starting area where players first arrive, forested regions where wood and herb resources are gathered, underground areas where you can explode ore veins for metal and minerals, and the more hostile zones that require better gear and prepared potions to survive.
The continent is not empty. The fearsome Garou, a wolf-like people who have adapted to Ashenfall’s magic-drenched environment, inhabit its biomes alongside wild dragons and other creatures warped by the constant exposure to uncontrolled anima. The looming shadow of Kuldra, the God-Eater Dragon Queen, hangs over the whole continent as a constant threat driving the main story toward its 1.0 conclusion. To stand any chance against her and her minions you will need to master survival, craft the best available gear at each power level, and prepare potions that augment your combat abilities before every serious encounter.
Skills
Skills are the heart of RuneScape Dragonwilds’s progression and the most direct connection to the broader RuneScape games heritage. You level skills by performing specific actions repeatedly, exactly as in the original RuneScape. Every level you gain in a skill unlocks new passive abilities, new crafting recipes, new resources you can gather, and new combat tools.
The current skill list at 1.0 covers:
Attack: Melee combat. Use melee weapons to level it. Unlocks parry abilities, Tempest Shield at level 11, Weapon Expertise at level 16, and Enchant Weapon at level 20.
Ranged: Bows and crossbows. Level it by fighting with ranged weapons. Unlocks precision abilities, elemental arrow crafting, and the Crystal Bow access pathway.
Magic: Spellcasting using runes. Level it by casting spells. Unlocks Air Magic at level 1, Water Magic at level 7, Surge at level 11, Arcane Expertise at level 16, Runic Refund at level 20, Fire Magic at level 21, and Greater Confuse at level 45.
Artisan: Crafting and tool use. Level it by crafting items at workbenches and processing resources. Reduces gear durability loss at higher levels.
Woodcutting: Chopping trees for wood resources. Each tier of tree requires a Woodcutting level to access and yields progressively better building and crafting materials including the Spectral Axe upgrade path at higher levels.
Mining: Gathering ore from rock nodes. Use a pickaxe to break ore veins and gather metals for crafting. Some higher-tier ore veins require explosives to explode ore deposits and access the material inside, which is where the mining progression intersects with survival resource gathering.
Runecrafting: Creating runes from Rune Essence at a Rune Altar. Essential for Magic builds. The skill that determines which rune types and quantities you can turn bones and raw anima materials into usable magical components.
Farming: Introduced in the December 2025 Fellhollow update. Grow crops for food, potions, and crafting components.
Construction: Building and upgrading your base. Every level in Construction opens new building options and allows more complex base building structures.
Cooking: Preparing food for buffs and healing. Higher Cooking levels let you prepare potions and more effective meals that provide stronger effects in combat.
Skills offer the most natural path to progress in Dragonwilds. Rather than following a rigid quest chain, you push the game forward by leveling the skills relevant to your next objective, crafting the gear that unlocks the next area, and gathering the resources to prepare for the next boss encounter.

Combat
Combat in Dragonwilds follows the classic RuneScape combat triangle. Melee beats Ranged, Ranged beats Magic, Magic beats Melee when it comes to damage output and resistances against specific enemy types. Your weapon and armor choices determine which style you are using for a given fight, and you can switch freely between styles by changing your equipment.
Each style has distinct tools and risks. Melee gives you blocking, parrying, and the Tempest Shield magical barrier, making it the most defensively complete style and the best for solo players who want to survive difficult content consistently. Ranged deals the highest raw damage in the mid game and lets you hit enemies before they can reach you, at the cost of animation lock on every shot and no dedicated defensive ability. Magic has the best crowd control in the game and is strongest in co-op where another player holds aggro, but its damage falls off against tankier enemies at higher tiers without significant skill investment.
The 1.0 combat rework adjusted the feel of all three styles, improving how blocking interacts with stamina and tuning parry windows for the new raid encounter’s timing requirements.

Base Building and Survival
Base building is the foundation of your survival in Ashenfall. Your base provides shelter for the Rested buff, storage for the resources you gather, workbenches for crafting gear and potions, and a respawn point when things go wrong in the field. Construction skill levels determine what you can build and how durable your structures are, with higher tiers requiring progressively more complex materials to create.
Survival in Dragonwilds goes beyond simply not dying in combat. Food, warmth, and rest all matter. You gather berries, hunt animals, and cook meals that restore health and provide stat buffs during combat. You build shelter from the cold and find warmth sources that enable the Rested buff that improves your stamina and recovery rates. Preparing potions before major fights, gathering the herbs and resources to brew them, and storing a supply before a raid attempt is part of the smart money approach to high-level content.
The game rewards players who treat Ashenfall as a world to master over time rather than rush through. Core embark decisions like which biome to build in, which skills to level first, and which gear tier to target before pushing to the next area all feed into mastering survival in a way that the early game only hints at.

Quests and Story
The main story of RuneScape Dragonwilds follows Kuldra’s Saga, a narrative arc that runs from the early access launch through to the 1.0 conclusion in the Scorned Wilderness raid. The story unfolds as you explore Ashenfall, uncover ancient secrets buried in the land, and confront the Dragon Queen whose power unlike anything in the established RuneScape world has been the looming shadow over the continent since the game began. Defeating Kuldra closes the Kuldra’s Saga chapter, though Jagex has confirmed the story of Ashenfall will continue in post-1.0 updates.
Side content includes exploration quests, survival challenges, and community-driven events that have been added throughout the early access period. Jagex has made clear that quests will continue to expand following the full release.

Multiplayer and Servers
RuneScape Dragonwilds supports solo play or co-op with up to six players per server. The six-player cap was established with the 0.11 dedicated server update in March 2026 and carries forward into 1.0. Dedicated server support arrived earlier than originally planned because player feedback made it the clear priority during early access, and the community driven, player centric development approach moved it up the roadmap.
With the 1.0 full release, crossplay is live across all platforms. PC players can join with console friends and vice versa, and the larger combined player base makes finding server partners significantly easier than during the PC-only early access period. Connect with other players through the official Jagex Discord, the game’s YouTube channel for developer update videos, and community hubs where groups organize raid attempts for the Scorned Wilderness.
Update and Patch History
RuneScape Dragonwilds has released major content updates consistently throughout its early access period. The following timeline covers the key milestones:
April 15, 2025: Early access launch on PC via Steam. Co-op for 1 to 4 players in the initial Ashenfall region.
December 2025: Fellhollow update. Added the Farming skill, new biome content, and additional crafting options.
March 31, 2026: Update 0.11 Dowdun Reach. Added dedicated server support and raised the player cap to 6. Shipped ahead of schedule in response to player feedback.
June 5, 2026: 1.0 release date announced at the Summer Game Fest Live Showcase. The June announcement confirmed September 15 as the target date alongside the reveal of the Scorned Wilderness raid and console platforms.
September 15, 2026: Version 1.0 full release. Rage of Kuldra: Scorned Wilderness raid, Dragon Queen boss, Runite gear, combat rework, Umbral Sands expansion content, console launch, full crossplay.
This wiki page was last modified on September 14, 2026. As a living document, every page will be updated following the 1.0 launch to reflect new content, balance changes, and community discoveries.

The Final Word
RuneScape Dragonwilds is one of the most successful early access games of 2025 and 2026, and the 1.0 full release represents the beginning of what Jagex plans to be a multi-year journey through the world of Ashenfall. The core embark of skills, survival, and dragon slaying that made the early access period compelling is now the baseline for a much larger game. Whether you are arriving at the full release having played since April 2025 or discovering RuneScape Dragonwilds for the first time on console, the adventure ahead of you in Ashenfall is larger and more complete than at any point during early access. The wiki guides on this site cover every system you need to progress, every skill worth leveling early, and every build that makes the Scorned Wilderness raid survivable. Use the guide links above to jump into the specific content you need.
RuneScape: Dragonwilds FAQ
1. When did RuneScape: Dragonwilds leave early access?
RuneScape Dragonwilds left early access and launched version 1.0 on September 15, 2026, after 17 months in early access beginning April 15, 2025.
2. What platforms is RuneScape: Dragonwilds available on?
The game is available on PC via Steam and the Epic Games Store, PlayStation 5, Xbox Series X and S, and Nintendo Switch 2, with full crossplay across all platforms from the 1.0 launch date.
3. Is RuneScape: Dragonwilds on Game Pass?
Yes. The game launched day one on Xbox Game Pass Ultimate, Game Pass Premium, and PC Game Pass. PlayStation players can access it through PS Plus Extra and Premium.
4. What is the Dragon Queen and how do you fight her?
Kuldra the God-Eater is the five-headed Dragon Queen and the final boss of the Scorned Wilderness raid introduced at 1.0. She is the most powerful force of corrupted dragon magic in Ashenfall and the conclusion of Kuldra’s Saga. Defeating her requires a coordinated group and Runite-tier gear or better.
5. How many players can play RuneScape: Dragonwilds together?
Up to six players per server. The six-player cap was introduced in the March 2026 0.11 update and carries forward into 1.0.
6. Is RuneScape: Dragonwilds connected to the original RuneScape?
Yes, it is set on Gielinor, the same world as RuneScape, on the previously unexplored continent of Ashenfall. It shares the world’s lore, iconic RuneScape skill system, combat triangle, and monster types, but it is a standalone game and does not require any knowledge of the original RuneScape to enjoy.
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